コード例 #1
0
        public void UpdateValue()
        {
            ArenaPlayerHistory dataOfClass = DataSource.FindDataOfClass <ArenaPlayerHistory>(((Component)this).get_gameObject(), (ArenaPlayerHistory)null);

            if (dataOfClass == null)
            {
                return;
            }
            this.PlayerLevel.set_text(dataOfClass.enemy.PlayerLevel.ToString());
            this.result_image.ImageIndex = !dataOfClass.IsWin() ? 1 : 0;
            ((Component)this.NewImage).get_gameObject().SetActive(dataOfClass.IsNew());
            if (dataOfClass.IsNew())
            {
                ((Graphic)this.created_at).set_color(new Color((float)byte.MaxValue, (float)byte.MaxValue, 0.0f, 1f));
            }
            this.history_type.ImageIndex = !dataOfClass.IsAttack() ? 1 : 0;
            this.Ranking.set_text(dataOfClass.ranking.up.ToString());
            ((Component)this.Ranking).get_gameObject().SetActive(dataOfClass.ranking.up != 0);
            if (dataOfClass.ranking.up > 0)
            {
                this.ranking_delta.ImageIndex = 0;
            }
            else if (dataOfClass.ranking.up < 0)
            {
                this.ranking_delta.ImageIndex = 1;
                ((Graphic)this.Ranking).set_color(new Color((float)byte.MaxValue, 0.0f, 0.0f, 1f));
            }
            else
            {
                ((Component)this.ranking_delta).get_gameObject().SetActive(false);
            }
            this.PlayerName.set_text(dataOfClass.enemy.PlayerName.ToString());
            this.created_at.set_text(dataOfClass.battle_at.ToString("MM/dd HH:mm"));
        }
コード例 #2
0
ファイル: ArenaHistory.cs プロジェクト: zunaalabaya/TAC-BOT
        private void OnItemDetail(GameObject go)
        {
            if (Object.op_Equality((Object)this.DetailWindow, (Object)null))
            {
                return;
            }
            ArenaPlayerHistory dataOfClass = DataSource.FindDataOfClass <ArenaPlayerHistory>(go, (ArenaPlayerHistory)null);

            if (dataOfClass == null)
            {
                return;
            }
            GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.DetailWindow);

            DataSource.Bind <ArenaPlayer>(gameObject, dataOfClass.enemy);
            ((ArenaPlayerInfo)gameObject.GetComponent <ArenaPlayerInfo>()).UpdateValue();
        }