コード例 #1
0
ファイル: Launcher.cs プロジェクト: HipsterLion/SRB2
 public Launcher(string[] args)
 {
     InitializeComponent();
     settings.GetSettings();
     sq = new ServerQuerier();
     ServerInfoListViewAdder silva = new ServerInfoListViewAdder(sq, this);
     try
     {
         sq.SetMasterServer(settings.msAddress, Convert.ToUInt16(settings.msPort));
     }
     catch (Exception exception)
     {
         MSFail = exception.Message;
     }
     sq.StartListening(silva);
     backgroundWorkerQueryServers.RunWorkerAsync();
     foreach (string arg in args)
     {
         if (arg == "-debug")
         {
             debug.Show();
             break;
         }
     }
     RandomBanner();
 }
コード例 #2
0
        public Launcher(string[] args)
        {
            InitializeComponent();
            settings.GetSettings();
            sq = new ServerQuerier();
            ServerInfoListViewAdder silva = new ServerInfoListViewAdder(sq, this);

            try
            {
                sq.SetMasterServer(settings.msAddress, Convert.ToUInt16(settings.msPort));
            }
            catch (Exception exception)
            {
                MSFail = exception.Message;
            }
            sq.StartListening(silva);
            backgroundWorkerQueryServers.RunWorkerAsync();
            foreach (string arg in args)
            {
                if (arg == "-debug")
                {
                    debug.Show();
                    break;
                }
            }
            RandomBanner();
        }
コード例 #3
0
            public ServerInfoListViewAdder(ServerQuerier sq, Launcher form1)
                : base(sq)
            {
                this.form1 = form1;

                // Gametypes.
                dicGametypes.Add(0, "Co-op");
                dicGametypes.Add(1, "Match");
                dicGametypes.Add(2, "Race");
                dicGametypes.Add(3, "Tag");
                dicGametypes.Add(4, "CTF");
                dicGametypes.Add(5, "Chaos");

                // Don't think these are actually used.
                dicGametypes.Add(42, "Team Match");
                dicGametypes.Add(43, "Time-Only Race");
            }
コード例 #4
0
ファイル: ServerQuerier.cs プロジェクト: HipsterLion/SRB2
            public ServerInfoReceiveHandler(ServerQuerier sq)
            {
                ipepRemote = new IPEndPoint(IPAddress.Any, 0);

                udpclient = sq.udpclient;
            }
コード例 #5
0
            public ServerInfoReceiveHandler(ServerQuerier sq)
            {
                ipepRemote = new IPEndPoint(IPAddress.Any, 0);

                udpclient = sq.udpclient;
            }
コード例 #6
0
ファイル: Launcher.cs プロジェクト: HipsterLion/SRB2
            public override void ProcessServerInfo(ServerQuerier.SRB2ServerInfo srb2si)
            {
                ListView lv = form1.listViewServers;

                // Build a list item.
                ListViewItem lvi = new ListViewItem(srb2si.strName);

                // So we can get address and whatever else we might need.
                lvi.Tag = srb2si;

                // Gametype string, or number if not recognised.
                if (dicGametypes.ContainsKey(srb2si.byGametype))
                    lvi.SubItems.Add(dicGametypes[srb2si.byGametype]);
                else
                    lvi.SubItems.Add(Convert.ToString(srb2si.byGametype));

                lvi.SubItems.Add(Convert.ToString(srb2si.uiTime));
                lvi.SubItems.Add(srb2si.byPlayers + "/" + srb2si.byMaxplayers);
                lvi.SubItems.Add(srb2si.strVersion);

                // Make the tooltip.
                BuildTooltip(lvi, form1.settings.ShowDefaultWads);

                // Is the game full?
                if (srb2si.byPlayers >= srb2si.byMaxplayers)
                    lvi.ForeColor = Color.DimGray;
                // Modified?
                else if (srb2si.bModified)
                    lvi.ForeColor = Color.Red;

                // Thread-safe goodness.
                if (lv.InvokeRequired)
                {
                    // Call ourselves in the context of the form's thread.
                    AddToListCallback addtolistcallback = new AddToListCallback(lv.Items.Add);
                    lv.Invoke(addtolistcallback, new object[] { lvi });
                }
                else
                {
                    // Add it!
                    lv.Items.Add(lvi);
                }

            }
コード例 #7
0
ファイル: Launcher.cs プロジェクト: HipsterLion/SRB2
            public ServerInfoListViewAdder(ServerQuerier sq, Launcher form1)
                : base(sq)
            {
                this.form1 = form1;

                // Gametypes.
                dicGametypes.Add(0, "Co-op");
                dicGametypes.Add(1, "Match");
                dicGametypes.Add(2, "Race");
                dicGametypes.Add(3, "Tag");
                dicGametypes.Add(4, "CTF");
                dicGametypes.Add(5, "Chaos");

                // Don't think these are actually used.
                dicGametypes.Add(42, "Team Match");
                dicGametypes.Add(43, "Time-Only Race");
            }