public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense) { CompTempControl tempControl = req.Thing.TryGetComp <CompTempControl>(); Thing tempController = req.Thing; IntVec3 intVec3_1 = tempController.Position + IntVec3.North.RotatedBy(tempController.Rotation); IntVec3 intVec3_2 = tempController.Position + IntVec3.South.RotatedBy(tempController.Rotation); float cooledRoomTemp = intVec3_1.GetTemperature(tempController.Map); float extRoomTemp = intVec3_2.GetTemperature(tempController.Map); float efficiencyLossPerDegree = 1.0f / 130.0f; // SOS2 internal value, means loss of efficiency for each degree above targettemp, lose 50% at 65C above targetTemp, 100% at 130+ float energyPerSecond = tempControl.Props.energyPerSecond; // the power of the radiator float roomSurface = SOS2HS_SOS2_Radiator.GetRoomSurface(req.Thing); float coolingConversionRate = 4.16666651f; // Celsius cooled per JoulesSecond*Meter^2 conversion rate float sidesTempGradient = (cooledRoomTemp - extRoomTemp); float efficiency = (1f - sidesTempGradient * efficiencyLossPerDegree); float maxACPerSecond = energyPerSecond * efficiency / roomSurface * coolingConversionRate; // max cooling power possible SEB seb = new SEB("StatsReport_SOS2HS"); seb.Simple("CooledRoomTemp", cooledRoomTemp); seb.Simple("ExteriorRoomTemp", extRoomTemp); seb.Simple("EfficiencyLossPerDegree", efficiencyLossPerDegree); seb.Simple("EnergyPerSecond", energyPerSecond); seb.Simple("CooledRoomSurface", roomSurface); seb.Simple("ACConversionRate", coolingConversionRate); seb.Full("SidesTempGradient", sidesTempGradient, cooledRoomTemp, extRoomTemp); seb.Full("RelativeEfficiency", efficiency * 100, sidesTempGradient, efficiencyLossPerDegree); seb.Full("MaxACPerSecond", maxACPerSecond, energyPerSecond, efficiency, roomSurface, coolingConversionRate); return(seb.ToString()); }
public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense) { var heatPushed = SOS2HS_SOS2_Heatsink.GetMaxHeatPushed(); var heatPushTick = SOS2HS_SOS2_Heatsink.GetHeatVentTick(req); float surface = SOS2HS_SOS2_Heatsink.GetRoomSurface(req.Thing); float heatPushedPerSecond = heatPushed / heatPushTick * 60; float heatOutputPerSecond = heatPushedPerSecond / surface; SEB seb = new SEB("StatsReport_SOS2HS"); seb.Simple("MaxHeatPushed", heatPushed); seb.Simple("HeatPushTickInterval", heatPushTick); seb.Simple("RoomSurface", surface); seb.Full("HeatPushedPerSecond", heatPushedPerSecond, heatPushed, heatPushTick); seb.Full("HeatOutputPerSecond", heatOutputPerSecond, heatPushedPerSecond, surface); return(seb.ToString()); }
public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense) { CompTempControl tempControl = req.Thing.TryGetComp <CompTempControl>(); Thing tempController = req.Thing; IntVec3 intVec3_1 = tempController.Position + IntVec3.North.RotatedBy(tempController.Rotation); float cooledRoomTemp = intVec3_1.GetTemperature(tempController.Map); float targetTemp = tempControl.targetTemperature; float targetTempDiff = targetTemp - cooledRoomTemp; float maxACPerSecond = SOS2HS_SOS2_Radiator.GetMaxACPerSecond(req); // max cooling power possible bool isHeater = tempControl.Props.energyPerSecond > 0; float actualAC; if (isHeater) { actualAC = Mathf.Max(Mathf.Min(targetTempDiff, maxACPerSecond), 0); } else { actualAC = Mathf.Min(Mathf.Max(targetTempDiff, maxACPerSecond), 0); } SEB seb = new SEB("StatsReport_SOS2HS"); seb.Simple("CooledRoomTemp", cooledRoomTemp); seb.Simple("TargetTemperature", targetTemp); seb.Full("TargetTempDiff", targetTempDiff, targetTemp, cooledRoomTemp); seb.Simple("MaxACPerSecond", maxACPerSecond); if (isHeater) { seb.Full("ActualHeaterACPerSecond", actualAC, targetTempDiff, maxACPerSecond); } else { seb.Full("ActualCoolerACPerSecond", actualAC, targetTempDiff, maxACPerSecond); } return(seb.ToString()); }