public void Display(SceneContent sceneContent) { using (TextDisplayContent textDisplayContent = _textDisplayContentFactory.Create(sceneContent)) { _textDisplayView.Display(textDisplayContent); } }
public void Display(TextDisplayContent textDisplayContent) { Assert.IsNotNull(textDisplayContent); _textPanel.SetActive(true); _guiText.text = textDisplayContent.Text; _guiActorText.text = textDisplayContent.ActorName; }
public void Visit(SceneContentDialogue sceneContentDialogue) { _textDisplayContent = Create(sceneContentDialogue); }