コード例 #1
0
        /// <summary>
        /// Creates a <see cref="JsonDictionaryContract"/> for the given type.
        /// </summary>
        /// <param name="objectType">Type of the object.</param>
        /// <returns>A <see cref="JsonDictionaryContract"/> for the given type.</returns>
        protected virtual JsonDictionaryContract CreateDictionaryContract(Type objectType)
        {
            JsonDictionaryContract contract = new JsonDictionaryContract(objectType);

            InitializeContract(contract);

            contract.PropertyNameResolver = ResolvePropertyName;

            return(contract);
        }
コード例 #2
0
        private void SerializeDictionary(JsonWriter writer, IWrappedDictionary values, JsonDictionaryContract contract, JsonProperty member, JsonContract collectionValueContract)
        {
            contract.InvokeOnSerializing(values.UnderlyingDictionary, Serializer.Context);

            _serializeStack.Add(values.UnderlyingDictionary);
            writer.WriteStartObject();

            bool isReference = contract.IsReference ?? HasFlag(Serializer.PreserveReferencesHandling, PreserveReferencesHandling.Objects);

            if (isReference)
            {
                writer.WritePropertyName(JsonTypeReflector.IdPropertyName);
                writer.WriteValue(Serializer.ReferenceResolver.GetReference(this, values.UnderlyingDictionary));
            }
            if (ShouldWriteType(TypeNameHandling.Objects, contract, member, collectionValueContract))
            {
                WriteTypeProperty(writer, values.UnderlyingDictionary.GetType());
            }

            if (contract.DictionaryValueContract == null)
            {
                contract.DictionaryValueContract = Serializer.ContractResolver.ResolveContract(contract.DictionaryValueType ?? typeof(object));
            }

            JsonContract dictionaryValueContract = (contract.DictionaryValueContract.UnderlyingType.IsSealed) ? contract.DictionaryValueContract : null;

            int initialDepth = writer.Top;

            // Mono Unity 3.0 fix
            IDictionary d = values;

            foreach (DictionaryEntry entry in d)
            {
                string propertyName = GetPropertyName(entry);

                propertyName = (contract.PropertyNameResolver != null)
                                 ? contract.PropertyNameResolver(propertyName)
                                 : propertyName;

                try
                {
                    object       value         = entry.Value;
                    JsonContract valueContract = dictionaryValueContract ?? GetContractSafe(value);

                    if (ShouldWriteReference(value, null, valueContract))
                    {
                        writer.WritePropertyName(propertyName);
                        WriteReference(writer, value);
                    }
                    else
                    {
                        if (!CheckForCircularReference(value, null, contract))
                        {
                            continue;
                        }

                        writer.WritePropertyName(propertyName);

                        SerializeValue(writer, value, valueContract, null, contract.DictionaryValueContract);
                    }
                }
                catch (Exception ex)
                {
                    if (IsErrorHandled(values.UnderlyingDictionary, contract, propertyName, ex))
                    {
                        HandleError(writer, initialDepth);
                    }
                    else
                    {
                        throw;
                    }
                }
            }

            writer.WriteEndObject();
            _serializeStack.RemoveAt(_serializeStack.Count - 1);

            contract.InvokeOnSerialized(values.UnderlyingDictionary, Serializer.Context);
        }
コード例 #3
0
        private void SerializeValue(JsonWriter writer, object value, JsonContract valueContract, JsonProperty member, JsonContract collectionValueContract,
                                    bool writePropertyName = true)
        {
            JsonConverter converter = (member != null) ? member.Converter : null;

            if (value == null)
            {
                writer.WriteNull();
                return;
            }

            if ((converter != null ||
                 ((converter = valueContract.Converter) != null) ||
                 ((converter = Serializer.GetMatchingConverter(valueContract.UnderlyingType)) != null) ||
                 ((converter = valueContract.InternalConverter) != null)) &&
                converter.CanWrite)
            {
                SerializeConvertable(writer, converter, value, valueContract);
                return;
            }

            switch (valueContract.ContractType)
            {
            case JsonContractType.Object:
                //SerializeObject(writer, value, (JsonObjectContract)valueContract, member, collectionValueContract);
                SerializeObject(writer, value, (JsonObjectContract)valueContract, member, collectionValueContract, writePropertyName);
                break;

            case JsonContractType.Array:
                JsonArrayContract arrayContract = (JsonArrayContract)valueContract;
                SerializeList(writer, arrayContract.CreateWrapper(value), arrayContract, member, collectionValueContract, _useDefaultFormat);
                break;

            case JsonContractType.Primitive:
                SerializePrimitive(writer, value, (JsonPrimitiveContract)valueContract, member, collectionValueContract);
                break;

            case JsonContractType.String:
                SerializeString(writer, value, (JsonStringContract)valueContract);
                break;

            case JsonContractType.Dictionary:
                JsonDictionaryContract dictionaryContract = (JsonDictionaryContract)valueContract;
                SerializeDictionary(writer, dictionaryContract.CreateWrapper(value), dictionaryContract, member, collectionValueContract);
                break;

#if !(NET35 || NET20 || WINDOWS_PHONE)
            case JsonContractType.Dynamic:
                SerializeDynamic(writer, (IDynamicMetaObjectProvider)value, (JsonDynamicContract)valueContract);
                break;
#endif
#if !SILVERLIGHT && !PocketPC
            case JsonContractType.Serializable:
                SerializeISerializable(writer, (ISerializable)value, (JsonISerializableContract)valueContract, member, collectionValueContract);
                break;
#endif
            case JsonContractType.Linq:
                ((JToken)value).WriteTo(writer, (Serializer.Converters != null) ? Serializer.Converters.ToArray() : null);
                break;
            }
        }