/// <summary> /// 创建新的 T_FB_SUBJECT 对象。 /// </summary> /// <param name="sUBJECTID">SUBJECTID 属性的初始值。</param> /// <param name="sUBJECTNAME">SUBJECTNAME 属性的初始值。</param> /// <param name="sUBJECTCODE">SUBJECTCODE 属性的初始值。</param> /// <param name="aCTIVED">ACTIVED 属性的初始值。</param> /// <param name="cREATEUSERID">CREATEUSERID 属性的初始值。</param> /// <param name="cREATEDATE">CREATEDATE 属性的初始值。</param> /// <param name="uPDATEUSERID">UPDATEUSERID 属性的初始值。</param> /// <param name="uPDATEDATE">UPDATEDATE 属性的初始值。</param> /// <param name="eDITSTATES">EDITSTATES 属性的初始值。</param> public static T_FB_SUBJECT CreateT_FB_SUBJECT(global::System.String sUBJECTID, global::System.String sUBJECTNAME, global::System.String sUBJECTCODE, global::System.Decimal aCTIVED, global::System.String cREATEUSERID, global::System.DateTime cREATEDATE, global::System.String uPDATEUSERID, global::System.DateTime uPDATEDATE, global::System.Decimal eDITSTATES) { T_FB_SUBJECT t_FB_SUBJECT = new T_FB_SUBJECT(); t_FB_SUBJECT.SUBJECTID = sUBJECTID; t_FB_SUBJECT.SUBJECTNAME = sUBJECTNAME; t_FB_SUBJECT.SUBJECTCODE = sUBJECTCODE; t_FB_SUBJECT.ACTIVED = aCTIVED; t_FB_SUBJECT.CREATEUSERID = cREATEUSERID; t_FB_SUBJECT.CREATEDATE = cREATEDATE; t_FB_SUBJECT.UPDATEUSERID = uPDATEUSERID; t_FB_SUBJECT.UPDATEDATE = uPDATEDATE; t_FB_SUBJECT.EDITSTATES = eDITSTATES; return t_FB_SUBJECT; }
/// <summary> /// 用于向 T_FB_SUBJECT EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToT_FB_SUBJECT(T_FB_SUBJECT t_FB_SUBJECT) { base.AddObject("T_FB_SUBJECT", t_FB_SUBJECT); }