/// <summary> /// 创建新的 T_FB_PERSONMONEYASSIGNDETAIL 对象。 /// </summary> /// <param name="pERSONBUDGETAPPLYDETAILID">PERSONBUDGETAPPLYDETAILID 属性的初始值。</param> /// <param name="cREATEUSERID">CREATEUSERID 属性的初始值。</param> /// <param name="cREATEDATE">CREATEDATE 属性的初始值。</param> /// <param name="uPDATEUSERID">UPDATEUSERID 属性的初始值。</param> /// <param name="uPDATEDATE">UPDATEDATE 属性的初始值。</param> /// <param name="oWNERID">OWNERID 属性的初始值。</param> /// <param name="oWNERPOSTID">OWNERPOSTID 属性的初始值。</param> /// <param name="oWNERDEPARTMENTID">OWNERDEPARTMENTID 属性的初始值。</param> /// <param name="oWNERCOMPANYID">OWNERCOMPANYID 属性的初始值。</param> public static T_FB_PERSONMONEYASSIGNDETAIL CreateT_FB_PERSONMONEYASSIGNDETAIL(global::System.String pERSONBUDGETAPPLYDETAILID, global::System.String cREATEUSERID, global::System.DateTime cREATEDATE, global::System.String uPDATEUSERID, global::System.DateTime uPDATEDATE, global::System.String oWNERID, global::System.String oWNERPOSTID, global::System.String oWNERDEPARTMENTID, global::System.String oWNERCOMPANYID) { T_FB_PERSONMONEYASSIGNDETAIL t_FB_PERSONMONEYASSIGNDETAIL = new T_FB_PERSONMONEYASSIGNDETAIL(); t_FB_PERSONMONEYASSIGNDETAIL.PERSONBUDGETAPPLYDETAILID = pERSONBUDGETAPPLYDETAILID; t_FB_PERSONMONEYASSIGNDETAIL.CREATEUSERID = cREATEUSERID; t_FB_PERSONMONEYASSIGNDETAIL.CREATEDATE = cREATEDATE; t_FB_PERSONMONEYASSIGNDETAIL.UPDATEUSERID = uPDATEUSERID; t_FB_PERSONMONEYASSIGNDETAIL.UPDATEDATE = uPDATEDATE; t_FB_PERSONMONEYASSIGNDETAIL.OWNERID = oWNERID; t_FB_PERSONMONEYASSIGNDETAIL.OWNERPOSTID = oWNERPOSTID; t_FB_PERSONMONEYASSIGNDETAIL.OWNERDEPARTMENTID = oWNERDEPARTMENTID; t_FB_PERSONMONEYASSIGNDETAIL.OWNERCOMPANYID = oWNERCOMPANYID; return t_FB_PERSONMONEYASSIGNDETAIL; }
/// <summary> /// 用于向 T_FB_PERSONMONEYASSIGNDETAIL EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToT_FB_PERSONMONEYASSIGNDETAIL(T_FB_PERSONMONEYASSIGNDETAIL t_FB_PERSONMONEYASSIGNDETAIL) { base.AddObject("T_FB_PERSONMONEYASSIGNDETAIL", t_FB_PERSONMONEYASSIGNDETAIL); }