public void Update(World w, Player p) { byte bType, bMeta; ushort bExtra; int xxx, zzz; Container c; for (int xx = 0; xx < Width; xx++) { for (int zz = 0; zz < Depth; zz++) { for (int yy = 0; yy < Height; yy++) { xxx = (x << 4) + xx; zzz = (z << 4) + zz; bType = GetBlock(xx, yy, zz); bMeta = GetMetaData(xx, yy, zz); if (bType == (byte)Blocks.SignPost || bType == (byte)Blocks.SignWall) { p.SendUpdateSign(xxx, (short)yy, zzz, w.GetSign(xxx, yy, zzz)); } if (bType == (byte)Blocks.Jukebox) { bExtra = GetExtraData(xx, yy, zz); if (bExtra >= 2256 && bExtra <= 2266) { p.SendSoundEffect(xxx, (byte)yy, zzz, 1005, bExtra); } } if (bType == (byte)Blocks.Chest) { p.SendBlockChange(xxx, (byte)yy, zzz, bType, bMeta); c = w.GetBlockContainer(xxx, yy, zzz); if (c != null) { c.UpdateState(); } } } } } }
public void Update(World w, Player p) { byte bType, bMeta; ushort bExtra; int xxx, zzz; Container c; for (int xx = 0; xx < Width; xx++) for (int zz = 0; zz < Depth; zz++) for (int yy = 0; yy < Height; yy++) { xxx = (x << 4) + xx; zzz = (z << 4) + zz; bType = GetBlock(xx, yy, zz); bMeta = GetMetaData(xx, yy, zz); if (bType == (byte)Blocks.SignPost || bType == (byte)Blocks.SignWall) p.SendUpdateSign(xxx, (short)yy, zzz, w.GetSign(xxx, yy, zzz)); if (bType == (byte)Blocks.Jukebox) { bExtra = GetExtraData(xx, yy, zz); if (bExtra >= 2256 && bExtra <= 2266) p.SendSoundEffect(xxx, (byte)yy, zzz, 1005, bExtra); } if (bType == (byte)Blocks.Chest) { p.SendBlockChange(xxx, (byte)yy, zzz, bType, bMeta); c = w.GetBlockContainer(xxx, yy, zzz); if (c != null) c.UpdateState(); } } }