public AntBase() : base() { base.entityType = EntityType.Ant; isAlive = true; isMoving = true; smellType = SmellType.None; taskManager = new TaskManager(); }
public EnemyBase() : base() { base.entityType = EntityType.Enemy; isAlive = true; isMoving = true; isSmelling = true; smellType = SmellType.Enemy; size = new Vector2(8f, 8f); taskManager = new TaskManager(); }