/// ------------------------------------------------------------------------------------ /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing"><c>true</c> to release both managed and unmanaged /// resources; <c>false</c> to release only unmanaged resources. /// </param> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } if (disposing) { if (components != null) { components.Dispose(); } if (m_fntVern != null) { m_fntVern.Dispose(); m_fntVern = null; } if (m_fileDialog != null) { m_fileDialog.Dispose(); m_fileDialog = null; } } base.Dispose(disposing); }
/// ------------------------------------------------------------------------------------ /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing"><c>true</c> to release both managed and unmanaged /// resources; <c>false</c> to release only unmanaged resources. /// </param> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { System.Diagnostics.Debug.WriteLineIf(!disposing, "****** Missing Dispose() call for " + GetType().Name + ". ****** "); // Must not be run more than once. if (IsDisposed) { return; } if (disposing) { if (components != null) { components.Dispose(); } if (m_fntVern != null) { m_fntVern.Dispose(); m_fntVern = null; } if (m_fileDialog != null) { m_fileDialog.Dispose(); m_fileDialog = null; } } base.Dispose(disposing); }
/// ------------------------------------------------------------------------------------ /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, /// false.</param> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); if (m_fileDialog != null) { m_fileDialog.Dispose(); m_fileDialog = null; } } base.Dispose(disposing); }