/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { // Must not be run more than once. if (IsDisposed) { return; } base.Dispose(disposing); if (disposing) { // Dispose managed resources here. if (m_cd != null) { m_cd.ClearAllData(); if (Marshal.IsComObject(m_cd)) { Marshal.ReleaseComObject(m_cd); } } } // Dispose unmanaged resources here, whether disposing is true or false. m_svc = null; m_sda = null; m_cd = null; }
/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } base.Dispose(disposing); if (disposing) { // Dispose managed resources here. if (m_svc != null) { m_svc.Dispose(); } } // Dispose unmanaged resources here, whether disposing is true or false. m_svc = null; m_sda = null; // LT-4779 - crashing due to m_cd being null already... if (m_cd != null) { m_cd.ClearAllData(); if (Marshal.IsComObject(m_cd)) { Marshal.ReleaseComObject(m_cd); } m_cd = null; } }
/// ------------------------------------------------------------------------------------ /// <summary> /// Make the root box. /// </summary> /// ------------------------------------------------------------------------------------ public override void MakeRoot() { CheckDisposed(); if (!GotCacheOrWs || DesignMode) { return; } base.MakeRoot(); m_svc = new SampleVc(); m_svc.FontName = m_fontName; Clear(false); m_rootb.DataAccess = m_sda; m_rootb.SetRootObject(m_hvoRoot, m_svc, (int)SampleFrags.kfrText, null); m_dxdLayoutWidth = kForceLayout; // Don't try to draw until we get OnSize and do layout. }
/// ------------------------------------------------------------------------------------ /// <summary> /// Make the root box. /// </summary> /// ------------------------------------------------------------------------------------ public override void MakeRoot() { CheckDisposed(); if (!GotCacheOrWs || DesignMode) return; m_rootb = VwRootBoxClass.Create(); m_rootb.SetSite(this); m_svc = new SampleVc(); m_svc.FontName = m_fontName; Clear(false); m_rootb.DataAccess = m_sda; m_rootb.SetRootObject(m_hvoRoot, m_svc, (int)SampleFrags.kfrText, null); m_dxdLayoutWidth = kForceLayout; // Don't try to draw until we get OnSize and do layout. base.MakeRoot(); }
/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { // Must not be run more than once. if (IsDisposed) return; base.Dispose(disposing); if (disposing) { // Dispose managed resources here. if (m_cd != null) { m_cd.ClearAllData(); if (Marshal.IsComObject(m_cd)) Marshal.ReleaseComObject(m_cd); } } // Dispose unmanaged resources here, whether disposing is true or false. m_svc = null; m_sda = null; m_cd = null; }
/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) return; base.Dispose(disposing); if (disposing) { // Dispose managed resources here. if (m_svc != null) m_svc.Dispose(); } // Dispose unmanaged resources here, whether disposing is true or false. m_svc = null; m_sda = null; // LT-4779 - crashing due to m_cd being null already... if (m_cd != null) { m_cd.ClearAllData(); if (Marshal.IsComObject(m_cd)) Marshal.ReleaseComObject(m_cd); m_cd = null; } }