/// <summary> /// Creates the specific IUInstanceController of the '_Auto_' IU pattern. /// </summary> /// <param name="exchangeInfo">IUInstanceContext reference.</param> /// <returns>Specific IUInstanceController of the '_Auto_' IU pattern.</returns> public static IUInstanceController Instance__Auto_(ExchangeInfo exchangeInfo) { IUInstanceContext lContext = new IUInstanceContext(exchangeInfo, "NaveNodriza", "_Auto_"); IUInstanceController lController = new IUInstanceController("_Auto_", "NaveNodriza", "Clas_1347649273856884UIInst_1_Alias", lContext, null); // Action _Auto_. lController.Action = NaveNodriza.Action__Auto_(lController); // DisplaySet '_Auto_'. DisplaySetController lDisplaySetController = NaveNodriza.DisplaySet__Auto_(lController); lController.DisplaySet = lDisplaySetController; // Oid selector. lController.OidSelector = new ArgumentOVController("oidSelector", "NaveNodriza", "Clas_1347649273856884_Alias", "NaveNodriza", false, false, false, typeof(InteractionToolkit.NaveNodriza.IUPopulations.PIU_NaveNodrizaIT).FullName, null, "", null); // Get User preferences. lController.SetPreferences(Logic.UserPreferences.GetScenarioPrefs("NaveNodriza:_Auto_") as InstancePrefs); return(lController); }
/// <summary> /// Creates the specific IUPopulationController of the 'PIU_NaveNodriza' IU pattern. /// </summary> /// <param name="exchangeInfo">IUPopulationContext reference.</param> /// <returns>Specific IUPopulationController of the 'PIU_NaveNodriza' IU pattern.</returns> public static IUPopulationController Population_PIU_NaveNodriza(ExchangeInfo exchangeInfo) { IUPopulationContext lContext = new IUPopulationContext(exchangeInfo, "NaveNodriza", "PIU_NaveNodriza"); // Block size. lContext.BlockSize = 40; IUPopulationController lController = new IUPopulationController("PIU_NaveNodriza", "PIU_NaveNodriza", "Clas_1347649273856884UIPobCl_1_Alias", lContext, null); // Action _Auto_. lController.Action = NaveNodriza.Action__Auto_(lController); // DisplaySet '_Auto_'. DisplaySetByBlocksController lDisplaySetByBlocksController = new DisplaySetByBlocksController(NaveNodriza.DisplaySet__Auto_(lController)); lController.DisplaySet = lDisplaySetByBlocksController; // Get user preferences for this scenario. lController.SetPreferences(Logic.UserPreferences.GetScenarioPrefs("NaveNodriza:PIU_NaveNodriza") as PopulationPrefs); return(lController); }