public override void LoadContent() { var ssheet = new CharacterSpriteSheet(this.spriteSheetName); ssheet.LoadContent(); this.animations = new CharacterAnimations(ssheet); this.AnimationPlayer = new SpriteAnimationPlayer(); this.AddChild(this.AnimationPlayer); this.AddChild(this.animations); base.LoadContent(); }
public CharacterAnimations(CharacterSpriteSheet sheet) { D.Assert(sheet != null); this.spriteSheet = sheet; }