/// <summary> Shuts down this application </summary> /// <remarks> nonstatic function to call via Buttons / UI. </remarks> public void Quit() { SG_SceneControl.QuitApplication(); }
/// <summary> Resets the current scene </summary> /// <remarks> nonstatic function to call via Buttons / UI. </remarks> public void Reset() { SG_SceneControl.ResetScene(); }