/// <summary> /// 每次场景加载后调用 /// </summary> public void Initialize() { playerMgr.Initialize(); enemyMgr.Initialize(); uiManager.Initialize(); uiMaskMgr.Initialize(); courseMgr.Initialize(); }
public void Initialize() { // 场景重新加载 enemyMgr.Initialize(); uiManager.Initialize(); uiMaskMgr.Initialize(); courseMgr.Initialize(); }
// 有要执行的方法再添加到这里 public void Initialize() { // 场景重新加载 playerMgr.Initialize(); enemyMgr.Initialize(); uiManager.Initialize(); uiMaskMgr.Initialize(); courseMgr.Initialize(); //sqlMgr.Initialize(); }