public static void AddToMenu(Menu menu, HeroListManagerArgs args, bool dangerous = false) { try { if (Menues.ContainsKey(args.UniqueId)) { throw new ArgumentException( string.Format("GapcloserManager: UniqueID \"{0}\" already exist.", args.UniqueId)); } args.Enemies = true; args.Allies = false; menu.AddItem( new MenuItem(menu.Name + ".gap-" + args.UniqueId + ".delay", "Delay").SetValue( new Slider(100, 0, 500))); menu.AddItem( new MenuItem(menu.Name + ".gap-" + args.UniqueId + ".distance", "Min. Distance").SetValue( new Slider(150, 0, 500))); menu.AddItem( new MenuItem(menu.Name + ".gap-" + args.UniqueId + ".dangerous", "Only Dangerous").SetValue( dangerous)); menu.AddItem(new MenuItem(menu.Name + ".gap-" + args.UniqueId + ".separator", string.Empty)); HeroListManager.AddToMenu(menu, args); Menues[args.UniqueId] = menu; } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
public static void AddToMenu(Menu menu, List <BuffType> buffTypes, HeroListManagerArgs args, bool randomize) { try { if (Menues.ContainsKey(args.UniqueId)) { throw new ArgumentException( string.Format("BuffManager: UniqueID \"{0}\" already exist.", args.UniqueId)); } args.Enemies = true; args.Allies = false; menu.AddItem( new MenuItem(menu.Name + ".buff-" + args.UniqueId + ".delay", "Delay").SetValue( new Slider(100, 0, 500))); if (randomize) { menu.AddItem( new MenuItem(menu.Name + ".buff-" + args.UniqueId + ".randomize", "Randomize Position").SetValue (new Slider(10))); } menu.AddItem(new MenuItem(menu.Name + ".buff-" + args.UniqueId + ".separator", string.Empty)); HeroListManager.AddToMenu(menu, args); Menues[args.UniqueId] = new Tuple <Menu, List <BuffType>, bool>(menu, buffTypes, randomize); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private static void Check(bool dash, Obj_AI_Hero sender, Vector3 startPosition, Vector3 endPosition, float endTime, bool targeted) { try { if (!sender.IsValid || !sender.IsEnemy || sender.IsDead) { return; } if (Game.Time - endTime >= 5) { return; } if (endPosition.Distance(ObjectManager.Player.ServerPosition) >= 2000) { return; } foreach (var entry in Menues) { var uniqueId = entry.Key; var menu = entry.Value; if (HeroListManager.Check(entry.Key, sender)) { var distance = menu.Item(menu.Name + ".gap-" + uniqueId + ".distance").GetValue <Slider>().Value; var dangerous = menu.Item(menu.Name + ".gap-" + uniqueId + ".dangerous").GetValue <bool>(); if (startPosition.Distance(ObjectManager.Player.Position) >= distance && (!dangerous || IsDangerous(sender, startPosition, endPosition, targeted))) { var delay = menu.Item(menu.Name + ".gap-" + uniqueId + ".delay").GetValue <Slider>().Value; Utility.DelayAction.Add( Math.Max(1, dash ? delay - 100 : delay), delegate { OnGapcloser.RaiseEvent( null, new GapcloserManagerArgs( uniqueId, sender, startPosition, endPosition, endTime - (delay / 1000f))); }); } } } OnGapcloser.RaiseEvent( null, new GapcloserManagerArgs(string.Empty, sender, startPosition, endPosition, endTime)); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
public static bool Check(string mode, int min, List <Obj_AI_Hero> hits, Func <Obj_AI_Hero, float> calcDamage = null) { try { if (_menu == null || hits == null || !hits.Any()) { return(false); } if (_force && HeroListManager.Enabled("ultimate-force")) { var killable = _menu.Item(_menu.Name + ".ultimate.force.combo-killable").GetValue <bool>(); var additional = _menu.Item(_menu.Name + ".ultimate.force.additional").GetValue <Slider>().Value; if ( hits.Any( hit => HeroListManager.Check("ultimate-force", hit) && (!killable || calcDamage == null || calcDamage(hit) > hit.Health)) && hits.Count >= additional + 1) { return(true); } } if (_required && HeroListManager.Enabled("ultimate-required-" + mode)) { var minReq = _menu.Item(_menu.Name + ".ultimate.required." + mode + ".min").GetValue <Slider>().Value; var range = _menu.Item(_menu.Name + ".ultimate.required.range-check").GetValue <Slider>().Value; var enabledHeroes = HeroListManager.GetEnabledHeroes("ultimate-required-" + mode); var count = enabledHeroes.Where(e => !e.IsDead && e.IsVisible && e.Distance(ObjectManager.Player) <= range) .Count(e => hits.Any(h => h.NetworkId.Equals(e.NetworkId))); if (count < minReq) { return(false); } } return(hits.Count >= min); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(false); }
private static void OnCorePreUpdate(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } foreach (var entry in Menues) { var uniqueId = entry.Key; var menu = entry.Value.Item1; var buffTypes = entry.Value.Item2; var delay = menu.Item(menu.Name + ".buff-" + uniqueId + ".delay").GetValue <Slider>().Value; var randomize = entry.Value.Item3 ? menu.Item(menu.Name + ".buff-" + uniqueId + ".randomize").GetValue <Slider>().Value : 0; foreach (var enemy in GameObjects.EnemyHeroes.Where(e => HeroListManager.Check(uniqueId, e) && e.IsValidTarget(2000))) { var buff = enemy.Buffs.OrderBy(b => b.EndTime) .FirstOrDefault(b => b.IsValid && b.IsActive && buffTypes.Any(bt => b.Type.Equals(bt))); if (buff != null) { var position = enemy.ServerPosition; var lEnemy = enemy; if (delay > 1) { delay = Random.Next((int)(delay * 0.9f), (int)(delay * 1.1f)); } if (randomize > 0) { position.X += Random.Next(0, randomize * 2 + 1) - randomize; position.Y += Random.Next(0, randomize * 2 + 1) - randomize; } Utility.DelayAction.Add( Math.Max(1, delay), () => OnBuff.RaiseEvent(null, new BuffManagerArgs(uniqueId, lEnemy, position, buff.EndTime))); } } } }
public bool IsActive(UltimateModeType mode, Obj_AI_Hero hero = null) { if (_menu != null) { if (mode == UltimateModeType.Combo) { return(Combo && _menu.Item(_menu.Name + ".ultimate.combo.enabled").GetValue <bool>()); } if (mode == UltimateModeType.Auto) { return(Auto && _menu.Item(_menu.Name + ".ultimate.auto.enabled").GetValue <bool>()); } if (mode == UltimateModeType.Flash) { return(Flash && Assisted && _menu.Item(_menu.Name + ".ultimate.assisted.enabled").GetValue <bool>() && _menu.Item(_menu.Name + ".ultimate.flash.hotkey").GetValue <KeyBind>().Active); } if (mode == UltimateModeType.Assisted) { return(Assisted && _menu.Item(_menu.Name + ".ultimate.assisted.enabled").GetValue <bool>() && _menu.Item(_menu.Name + ".ultimate.assisted.hotkey").GetValue <KeyBind>().Active); } if (mode == UltimateModeType.Interrupt) { return(Auto && Interrupt && hero != null && _menu.Item(_menu.Name + ".ultimate.auto.enabled").GetValue <bool>() && HeroListManager.Check("ultimate-interrupt", hero)); } if (mode == UltimateModeType.Gapcloser) { return(Auto && Gapcloser && hero != null && _menu.Item(_menu.Name + ".ultimate.auto.enabled").GetValue <bool>() && HeroListManager.Check("ultimate-gapcloser", hero)); } } return(false); }
public bool Check(UltimateModeType mode, List <Obj_AI_Hero> hits) { try { var modeString = GetModeString(mode, true); if (_menu == null || hits == null || !hits.Any(h => h.IsValidTarget())) { return(false); } if (IsActive(mode)) { if (mode != UltimateModeType.Gapcloser && mode != UltimateModeType.Interrupt) { if (Force && HeroListManager.Enabled("ultimate-force")) { var dmgCheck = DamageCalculation != null && _menu.Item(_menu.Name + ".ultimate.force.damage-check").GetValue <bool>(); var additional = _menu.Item(_menu.Name + ".ultimate.force.additional").GetValue <Slider>().Value + 1; if ( hits.Any( hit => HeroListManager.Check("ultimate-force", hit) && hits.Count >= additional && (!dmgCheck || GetDamage(hit, mode, additional) >= hit.Health))) { return(true); } } if (Required && HeroListManager.Enabled("ultimate-required-" + modeString)) { var minReq = _menu.Item(_menu.Name + ".ultimate.required." + modeString + ".min") .GetValue <Slider>() .Value; var enabledHeroes = HeroListManager.GetEnabledHeroes("ultimate-required-" + modeString); if (minReq > 0 && enabledHeroes.Count > 0) { var count = enabledHeroes.Where( e => !e.IsDead && e.IsVisible && e.Distance(ObjectManager.Player) <= 2000) .Count(e => hits.Any(h => h.NetworkId.Equals(e.NetworkId))); if (count < minReq) { return(false); } } } if (DamageCalculation != null && _menu.Item(_menu.Name + ".ultimate." + modeString + ".damage-check").GetValue <bool>()) { if (hits.All(h => GetDamage(h, mode, hits.Count) < h.Health)) { return(false); } } return(hits.Count >= GetMinHits(mode)); } return(true); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(false); }
public Menu AddToMenu(Menu menu) { try { _menu = menu; var ultimateMenu = menu.AddSubMenu(new Menu("Ultimate", menu.Name + ".ultimate")); if (Required) { var requiredMenu = ultimateMenu.AddSubMenu(new Menu("Required Targets", ultimateMenu.Name + ".required")); var modes = new List <UltimateModeType>(); if (Combo) { modes.Add(UltimateModeType.Combo); } if (Auto) { modes.Add(UltimateModeType.Auto); } if (Assisted) { modes.Add(UltimateModeType.Assisted); } requiredMenu.AddItem( new MenuItem(requiredMenu.Name + ".mode", "Mode").SetValue( new StringList(modes.Select(m => m.ToString()).ToArray()))).ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs) { Utils.UpdateVisibleTags(requiredMenu, eventArgs.GetNewValue <StringList>().SelectedIndex + 1); }; for (var i = 0; i < modes.Count; i++) { requiredMenu.AddItem( new MenuItem( requiredMenu.Name + "." + GetModeString(modes[i], true) + ".min", "Min. Required") .SetValue(new Slider(1, 1, 5))).SetTag(i + 1); HeroListManager.AddToMenu( requiredMenu, new HeroListManagerArgs("ultimate-required-" + GetModeString(modes[i], true)) { IsWhitelist = true, Allies = false, Enemies = true, DefaultValue = false, DontSave = true, Enabled = true, MenuTag = i + 1, EnabledButton = false }); } Utils.UpdateVisibleTags( requiredMenu, _menu.Item(requiredMenu.Name + ".mode").GetValue <StringList>().SelectedIndex + 1); } if (Force) { var uForceMenu = ultimateMenu.AddSubMenu(new Menu("Forced Targets", ultimateMenu.Name + ".force")); if (DamageCalculation != null) { uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".damage-check", "Damage Check").SetValue(ForceDamageCheck)); } uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".additional", "Additional Targets").SetValue( new Slider(0, 0, 4))); HeroListManager.AddToMenu( uForceMenu, new HeroListManagerArgs("ultimate-force") { IsWhitelist = true, Allies = false, Enemies = true, DefaultValue = false, DontSave = true, Enabled = true, EnabledButton = false }); } if (Combo) { var uComboMenu = ultimateMenu.AddSubMenu(new Menu("Combo", ultimateMenu.Name + ".combo")); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5))); if (DamageCalculation != null) { uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".damage-check", "Damage Check").SetValue(ComboDamageCheck)); } uComboMenu.AddItem(new MenuItem(uComboMenu.Name + ".enabled", "Enabled").SetValue(true)); } if (Auto) { var uAutoMenu = ultimateMenu.AddSubMenu(new Menu("Auto", ultimateMenu.Name + ".auto")); if (Interrupt) { var autoInterruptMenu = uAutoMenu.AddSubMenu(new Menu("Interrupt", uAutoMenu.Name + ".interrupt")); if (InterruptDelay) { DelayManager.AddToMenu( autoInterruptMenu, "ultimate-interrupt-delay", string.Empty, 0, 0, 500); } HeroListManager.AddToMenu( autoInterruptMenu, new HeroListManagerArgs("ultimate-interrupt") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, DontSave = false, Enabled = true }); } if (Gapcloser) { var autoGapcloserMenu = uAutoMenu.AddSubMenu(new Menu("Gapcloser", uAutoMenu.Name + ".gapcloser")); if (GapcloserDelay) { DelayManager.AddToMenu( autoGapcloserMenu, "ultimate-gapcloser-delay", string.Empty, 0, 0, 500); } HeroListManager.AddToMenu( autoGapcloserMenu, new HeroListManagerArgs("ultimate-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, DontSave = false, Enabled = false }); BestTargetOnlyManager.AddToMenu(autoGapcloserMenu, "r-gapcloser", true); } uAutoMenu.AddItem(new MenuItem(uAutoMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5))); if (DamageCalculation != null) { uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".damage-check", "Damage Check").SetValue(AutoDamageCheck)); } uAutoMenu.AddItem(new MenuItem(uAutoMenu.Name + ".enabled", "Enabled").SetValue(true)); } if (Assisted) { var uAssistedMenu = ultimateMenu.AddSubMenu(new Menu("Assisted", ultimateMenu.Name + ".assisted")); if (Flash) { uAssistedMenu.AddItem( new MenuItem(ultimateMenu.Name + ".flash.min", "Flash Min. Hits").SetValue( new Slider(3, 1, 5))); } uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".min", "Min. Hits").SetValue(new Slider(1, 1, 5))); if (Flash) { uAssistedMenu.AddItem( new MenuItem(ultimateMenu.Name + ".flash.hotkey", "Flash").SetValue( new KeyBind('Y', KeyBindType.Press))); } uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".hotkey", "Hotkey").SetValue( new KeyBind('T', KeyBindType.Press))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".move-cursor", "Move to Cursor").SetValue(true)); if (DamageCalculation != null) { uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".damage-check", "Damage Check").SetValue( AssistedDamageCheck)); } uAssistedMenu.AddItem(new MenuItem(uAssistedMenu.Name + ".enabled", "Enabled").SetValue(true)); } var uSingleMenu = ultimateMenu.AddSubMenu(new Menu("Single Target", ultimateMenu.Name + ".single")); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".min-health", "Min. Target Health %").SetValue(new Slider(15))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".max-add-allies", "Max. Additional Allies").SetValue( new Slider(3, 0, 4))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".max-add-enemies", "Max. Additional Enemies").SetValue( new Slider(0, 0, 4))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".range-allies", "Allies Range Check").SetValue( new Slider(1750, 500, 3000))); uSingleMenu.AddItem( new MenuItem(uSingleMenu.Name + ".range-enemies", "Enemies Range Check").SetValue( new Slider(1750, 500, 3000))); if (Combo) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".combo", "Combo").SetValue(true)); } if (Auto) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".auto", "Auto").SetValue(false)); } if (Assisted) { if (Flash) { uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".flash", "Flash").SetValue(false)); } uSingleMenu.AddItem(new MenuItem(uSingleMenu.Name + ".assisted", "Assisted").SetValue(false)); } if (DamageCalculation != null) { ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".damage-percent-single", "Single Damage Check %").SetValue( new Slider(SingleDamagePercent, 1, 200))); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".damage-percent", "Damage Check %").SetValue( new Slider(DamagePercent, 1, 200))); } return(ultimateMenu); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(null); }
public static Menu AddToMenu(Menu menu, bool auto, bool autoInterrupt, bool interruptDelay, bool autoGapcloser, bool gapcloserDelay, bool flash, bool assisted, bool required, bool force) { try { _auto = auto; _interrupt = autoInterrupt; _gapcloser = autoGapcloser; _flash = flash; _assisted = assisted; _required = required; _force = force; _menu = menu; var ultimateMenu = menu.AddSubMenu(new Menu(Global.Lang.Get("F_Ultimate"), menu.Name + ".ultimate")); var uComboMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), ultimateMenu.Name + ".combo")); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(2, 1, 5))); uComboMenu.AddItem(new MenuItem(uComboMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uComboMenu.AddItem( new MenuItem(uComboMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); if (auto) { var uAutoMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("UM_Auto"), ultimateMenu.Name + ".auto")); if (autoInterrupt) { var autoInterruptMenu = uAutoMenu.AddSubMenu( new Menu(Global.Lang.Get("G_InterruptSpell"), uAutoMenu.Name + ".interrupt")); if (interruptDelay) { DelayManager.AddToMenu( autoInterruptMenu, "ultimate-interrupt-delay", string.Empty, 250, 0, 1000); } HeroListManager.AddToMenu(autoInterruptMenu, "ultimate-interrupt", false, false, true, false); } if (autoGapcloser) { var autoGapcloserMenu = uAutoMenu.AddSubMenu( new Menu(Global.Lang.Get("G_Gapcloser"), uAutoMenu.Name + ".gapcloser")); if (gapcloserDelay) { DelayManager.AddToMenu( autoGapcloserMenu, "ultimate-gapcloser-delay", string.Empty, 250, 0, 1000); } HeroListManager.AddToMenu(autoGapcloserMenu, "ultimate-gapcloser", false, false, true, false); } uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(false)); uAutoMenu.AddItem( new MenuItem(uAutoMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } if (flash) { var uFlashMenu = ultimateMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Flash"), ultimateMenu.Name + ".flash")); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".hotkey", Global.Lang.Get("G_Hotkey")).SetValue( new KeyBind('U', KeyBindType.Press))); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".move-cursor", Global.Lang.Get("UM_MoveCursor")).SetValue(true)); uFlashMenu.AddItem( new MenuItem(uFlashMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } if (assisted) { var uAssistedMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_Assisted"), ultimateMenu.Name + ".assisted")); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".min", "R " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".duel", Global.Lang.Get("UM_Duel")).SetValue(true)); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".hotkey", Global.Lang.Get("G_Hotkey")).SetValue( new KeyBind('R', KeyBindType.Press))); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".move-cursor", Global.Lang.Get("UM_MoveCursor")).SetValue( true)); uAssistedMenu.AddItem( new MenuItem(uAssistedMenu.Name + ".enabled", Global.Lang.Get("G_Enabled")).SetValue(true)); } var uDuelMenu = ultimateMenu.AddSubMenu( new Menu( Global.Lang.Get("UM_Duel") + " " + Global.Lang.Get("G_Settings"), ultimateMenu.Name + ".duel")); var uDuelAlliesMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Allies"), uDuelMenu.Name + ".allies")); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".range", Global.Lang.Get("UM_MaxAlliesRange")).SetValue( new Slider(1500, 500, 3000))); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".min", Global.Lang.Get("UM_MinAllies")).SetValue( new Slider(0, 0, 4))); uDuelAlliesMenu.AddItem( new MenuItem(uDuelAlliesMenu.Name + ".max", Global.Lang.Get("UM_MaxAllies")).SetValue( new Slider(3, 0, 4))); var uDuelEnemiesMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Enemies"), uDuelMenu.Name + ".enemies")); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".range", Global.Lang.Get("UM_MaxEnemiesRange")).SetValue( new Slider(2500, 500, 3000))); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".min", Global.Lang.Get("UM_MinEnemies")).SetValue( new Slider(1, 1, 5))); uDuelEnemiesMenu.AddItem( new MenuItem(uDuelEnemiesMenu.Name + ".max", Global.Lang.Get("UM_MaxEnemies")).SetValue( new Slider(1, 1, 5))); var uDuelTargetMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Target"), uDuelMenu.Name + ".target")); uDuelTargetMenu.AddItem( new MenuItem(uDuelTargetMenu.Name + ".min-health", Global.Lang.Get("UM_MinTargetHealth")).SetValue( new Slider(15, 10))); uDuelTargetMenu.AddItem( new MenuItem(uDuelTargetMenu.Name + ".max-health", Global.Lang.Get("UM_MaxTargetHealth")).SetValue( new Slider(100, 10))); var uDuelDamageMenu = uDuelMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Damage"), uDuelMenu.Name + ".damage")); uDuelDamageMenu.AddItem( new MenuItem(uDuelDamageMenu.Name + ".percent", Global.Lang.Get("UM_DamagePercent")).SetValue( new Slider(100, 1, 200))); if (required) { var uRequiredMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_RequiredTarget"), ultimateMenu.Name + ".required")); var requiredComboMenu = uRequiredMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), uRequiredMenu.Name + ".combo")); requiredComboMenu.AddItem( new MenuItem(requiredComboMenu.Name + ".min", Global.Lang.Get("G_Min")).SetValue( new Slider(0, 0, 5)).DontSave()); HeroListManager.AddToMenu( requiredComboMenu, "ultimate-required-combo", true, false, true, false, true); var requiredAutoMenu = uRequiredMenu.AddSubMenu(new Menu(Global.Lang.Get("UM_Auto"), uRequiredMenu.Name + ".auto")); requiredAutoMenu.AddItem( new MenuItem(requiredAutoMenu.Name + ".min", Global.Lang.Get("G_Min")).SetValue( new Slider(0, 0, 5)).DontSave()); HeroListManager.AddToMenu( requiredAutoMenu, "ultimate-required-auto", true, false, true, false, true); uRequiredMenu.AddItem( new MenuItem(uRequiredMenu.Name + ".range-check", Global.Lang.Get("UM_RangeCheck")).SetValue( new Slider(2000, 1000, 3000))); } if (force) { var uForceMenu = ultimateMenu.AddSubMenu( new Menu(Global.Lang.Get("UM_ForceTarget"), ultimateMenu.Name + ".force")); uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".additional", Global.Lang.Get("UM_AdditionalTargets")).SetValue( new Slider(0, 0, 4)).DontSave()); uForceMenu.AddItem( new MenuItem(uForceMenu.Name + ".combo-killable", Global.Lang.Get("UM_ComboKillable")).SetValue( false).DontSave()); HeroListManager.AddToMenu(uForceMenu, "ultimate-force", true, false, true, false, true); } return(ultimateMenu); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(null); }
public static bool Gapcloser(Obj_AI_Hero hero) { return(_menu != null && _gapcloser && _menu.Item(_menu.Name + ".ultimate.auto.enabled").GetValue <bool>() && HeroListManager.Check("ultimate-gapcloser", hero)); }
public static bool Interrupt(Obj_AI_Hero hero) { return(_menu != null && _interrupt && _menu.Item(_menu.Name + ".ultimate.auto.enabled").GetValue <bool>() && HeroListManager.Check("ultimate-interrupt", hero)); }
private static void Check(bool dash, Obj_AI_Hero sender, Vector3 startPosition, Vector3 endPosition, float endTime, bool targeted) { try { if (!sender.IsValid || !sender.IsEnemy || sender.IsDead) { return; } if (Game.Time - endTime >= 5) { return; } if (endPosition.Distance(ObjectManager.Player.ServerPosition) >= 2000) { return; } foreach (var entry in Menues) { var uniqueId = entry.Key; var menu = entry.Value; if (HeroListManager.Check(uniqueId, sender)) { var distance = menu.Item(menu.Name + ".gap-" + uniqueId + ".distance").GetValue <Slider>().Value; var dangerous = menu.Item(menu.Name + ".gap-" + uniqueId + ".dangerous").GetValue <bool>(); if (startPosition.Distance(ObjectManager.Player.Position) >= distance && (!dangerous || IsDangerous(sender, startPosition, endPosition, targeted))) { var delay = menu.Item(menu.Name + ".gap-" + uniqueId + ".delay").GetValue <Slider>().Value; var randomize = menu.Item(menu.Name + ".gap-" + uniqueId + ".randomize").GetValue <Slider>().Value; if (delay > 1) { delay = Random.Next((int)(delay * 0.9f), (int)(delay * 1.1f)); } if (randomize > 0) { if (!startPosition.Equals(Vector3.Zero)) { startPosition.X += Random.Next(0, randomize * 2 + 1) - randomize; startPosition.Y += Random.Next(0, randomize * 2 + 1) - randomize; } if (!endPosition.Equals(Vector3.Zero)) { endPosition.X += Random.Next(0, randomize * 2 + 1) - randomize; endPosition.Y += Random.Next(0, randomize * 2 + 1) - randomize; } } Utility.DelayAction.Add( Math.Max(1, dash ? delay - 100 : delay), () => OnGapcloser.RaiseEvent( null, new GapcloserManagerArgs(uniqueId, sender, startPosition, endPosition, endTime))); } } } OnGapcloser.RaiseEvent( null, new GapcloserManagerArgs(string.Empty, sender, startPosition, endPosition, endTime)); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }