public static void UseComboSummoners(Obj_AI_Hero target, bool ignite, bool smite) { try { if (ignite && Ignite.Exists() && Ignite.IsReady() && target.Position.Distance(ObjectManager.Player.Position) <= Ignite.Range) { Ignite.Cast(target); } if (smite) { if (BlueSmite.Exists() && BlueSmite.IsReady() && target.Position.Distance(ObjectManager.Player.Position) <= BlueSmite.Range) { BlueSmite.Cast(target); } else if (RedSmite.Exists() && RedSmite.IsReady() && target.Position.Distance(ObjectManager.Player.Position) <= RedSmite.Range) { RedSmite.Cast(target); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }