public void SendMonsterToGrave(Monster monster, YugiohGamePlayer player) { var index = MonsterZones.ToList().FindIndex(z => z.Monster == monster); MonsterZones[index] = new MonsterZone(); player.DiscardPile.Add(monster); monster.Location = CardLocation.Graveyard; }
public YugiohTurn(YugiohGamePlayer player, YugiohGame game, int turnCount) { _player = player; _turnOfGame = turnCount; _game = game; }