// Token: 0x06003561 RID: 13665 RVA: 0x00164CDC File Offset: 0x001630DC public static void updateSelection() { if ((int)EditorSpawns.selectedVehicle < LevelVehicles.tables.Count) { VehicleTable vehicleTable = LevelVehicles.tables[(int)EditorSpawns.selectedVehicle]; EditorSpawnsVehiclesUI.selectedBox.text = vehicleTable.name; EditorSpawnsVehiclesUI.tableNameField.text = vehicleTable.name; EditorSpawnsVehiclesUI.tableIDField.state = vehicleTable.tableID; EditorSpawnsVehiclesUI.tableColorPicker.state = vehicleTable.color; if (EditorSpawnsVehiclesUI.tierButtons != null) { for (int i = 0; i < EditorSpawnsVehiclesUI.tierButtons.Length; i++) { EditorSpawnsVehiclesUI.spawnsScrollBox.remove(EditorSpawnsVehiclesUI.tierButtons[i]); } } EditorSpawnsVehiclesUI.tierButtons = new SleekButton[vehicleTable.tiers.Count]; for (int j = 0; j < EditorSpawnsVehiclesUI.tierButtons.Length; j++) { VehicleTier vehicleTier = vehicleTable.tiers[j]; SleekButton sleekButton = new SleekButton(); sleekButton.positionOffset_X = 240; sleekButton.positionOffset_Y = 170 + j * 70; sleekButton.sizeOffset_X = 200; sleekButton.sizeOffset_Y = 30; sleekButton.text = vehicleTier.name; SleekButton sleekButton2 = sleekButton; if (EditorSpawnsVehiclesUI.< > f__mg$cache1 == null) { EditorSpawnsVehiclesUI.< > f__mg$cache1 = new ClickedButton(EditorSpawnsVehiclesUI.onClickedTierButton); } sleekButton2.onClickedButton = EditorSpawnsVehiclesUI.< > f__mg$cache1; EditorSpawnsVehiclesUI.spawnsScrollBox.add(sleekButton); SleekSlider sleekSlider = new SleekSlider(); sleekSlider.positionOffset_Y = 40; sleekSlider.sizeOffset_X = 200; sleekSlider.sizeOffset_Y = 20; sleekSlider.orientation = ESleekOrientation.HORIZONTAL; sleekSlider.state = vehicleTier.chance; sleekSlider.addLabel(Mathf.RoundToInt(vehicleTier.chance * 100f) + "%", ESleekSide.LEFT); SleekSlider sleekSlider2 = sleekSlider; if (EditorSpawnsVehiclesUI.< > f__mg$cache2 == null) { EditorSpawnsVehiclesUI.< > f__mg$cache2 = new Dragged(EditorSpawnsVehiclesUI.onDraggedChanceSlider); } sleekSlider2.onDragged = EditorSpawnsVehiclesUI.< > f__mg$cache2; sleekButton.add(sleekSlider); EditorSpawnsVehiclesUI.tierButtons[j] = sleekButton; } EditorSpawnsVehiclesUI.tierNameField.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70; EditorSpawnsVehiclesUI.addTierButton.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 40; EditorSpawnsVehiclesUI.removeTierButton.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 40; if (EditorSpawnsVehiclesUI.vehicleButtons != null) { for (int k = 0; k < EditorSpawnsVehiclesUI.vehicleButtons.Length; k++) { EditorSpawnsVehiclesUI.spawnsScrollBox.remove(EditorSpawnsVehiclesUI.vehicleButtons[k]); } } if ((int)EditorSpawnsVehiclesUI.selectedTier < vehicleTable.tiers.Count) { EditorSpawnsVehiclesUI.tierNameField.text = vehicleTable.tiers[(int)EditorSpawnsVehiclesUI.selectedTier].name; EditorSpawnsVehiclesUI.vehicleButtons = new SleekButton[vehicleTable.tiers[(int)EditorSpawnsVehiclesUI.selectedTier].table.Count]; for (int l = 0; l < EditorSpawnsVehiclesUI.vehicleButtons.Length; l++) { SleekButton sleekButton3 = new SleekButton(); sleekButton3.positionOffset_X = 240; sleekButton3.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 80 + l * 40; sleekButton3.sizeOffset_X = 200; sleekButton3.sizeOffset_Y = 30; VehicleAsset vehicleAsset = (VehicleAsset)Assets.find(EAssetType.VEHICLE, vehicleTable.tiers[(int)EditorSpawnsVehiclesUI.selectedTier].table[l].vehicle); string str = "?"; if (vehicleAsset != null) { if (string.IsNullOrEmpty(vehicleAsset.vehicleName)) { str = vehicleAsset.name; } else { str = vehicleAsset.vehicleName; } } sleekButton3.text = vehicleTable.tiers[(int)EditorSpawnsVehiclesUI.selectedTier].table[l].vehicle.ToString() + " " + str; SleekButton sleekButton4 = sleekButton3; if (EditorSpawnsVehiclesUI.< > f__mg$cache3 == null) { EditorSpawnsVehiclesUI.< > f__mg$cache3 = new ClickedButton(EditorSpawnsVehiclesUI.onClickVehicleButton); } sleekButton4.onClickedButton = EditorSpawnsVehiclesUI.< > f__mg$cache3; EditorSpawnsVehiclesUI.spawnsScrollBox.add(sleekButton3); EditorSpawnsVehiclesUI.vehicleButtons[l] = sleekButton3; } } else { EditorSpawnsVehiclesUI.tierNameField.text = string.Empty; EditorSpawnsVehiclesUI.vehicleButtons = new SleekButton[0]; } EditorSpawnsVehiclesUI.vehicleIDField.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 80 + EditorSpawnsVehiclesUI.vehicleButtons.Length * 40; EditorSpawnsVehiclesUI.addVehicleButton.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 80 + EditorSpawnsVehiclesUI.vehicleButtons.Length * 40 + 40; EditorSpawnsVehiclesUI.removeVehicleButton.positionOffset_Y = 170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 80 + EditorSpawnsVehiclesUI.vehicleButtons.Length * 40 + 40; EditorSpawnsVehiclesUI.spawnsScrollBox.area = new Rect(0f, 0f, 5f, (float)(170 + EditorSpawnsVehiclesUI.tierButtons.Length * 70 + 80 + EditorSpawnsVehiclesUI.vehicleButtons.Length * 40 + 70)); } else { EditorSpawnsVehiclesUI.selectedBox.text = string.Empty; EditorSpawnsVehiclesUI.tableNameField.text = string.Empty; EditorSpawnsVehiclesUI.tableIDField.state = 0; EditorSpawnsVehiclesUI.tableColorPicker.state = Color.white; if (EditorSpawnsVehiclesUI.tierButtons != null) { for (int m = 0; m < EditorSpawnsVehiclesUI.tierButtons.Length; m++) { EditorSpawnsVehiclesUI.spawnsScrollBox.remove(EditorSpawnsVehiclesUI.tierButtons[m]); } } EditorSpawnsVehiclesUI.tierButtons = null; EditorSpawnsVehiclesUI.tierNameField.text = string.Empty; EditorSpawnsVehiclesUI.tierNameField.positionOffset_Y = 170; EditorSpawnsVehiclesUI.addTierButton.positionOffset_Y = 210; EditorSpawnsVehiclesUI.removeTierButton.positionOffset_Y = 210; if (EditorSpawnsVehiclesUI.vehicleButtons != null) { for (int n = 0; n < EditorSpawnsVehiclesUI.vehicleButtons.Length; n++) { EditorSpawnsVehiclesUI.spawnsScrollBox.remove(EditorSpawnsVehiclesUI.vehicleButtons[n]); } } EditorSpawnsVehiclesUI.vehicleButtons = null; EditorSpawnsVehiclesUI.vehicleIDField.positionOffset_Y = 250; EditorSpawnsVehiclesUI.addVehicleButton.positionOffset_Y = 290; EditorSpawnsVehiclesUI.removeVehicleButton.positionOffset_Y = 290; EditorSpawnsVehiclesUI.spawnsScrollBox.area = new Rect(0f, 0f, 5f, 320f); } }
private static void refresh() { MenuWorkshopSpawnsUI.rawField.isVisible = false; MenuWorkshopSpawnsUI.rootsBox.isVisible = true; MenuWorkshopSpawnsUI.tablesBox.isVisible = true; MenuWorkshopSpawnsUI.rootsBox.remove(); MenuWorkshopSpawnsUI.tablesBox.remove(); MenuWorkshopSpawnsUI.asset = (SpawnAsset)Assets.find(EAssetType.SPAWN, MenuWorkshopSpawnsUI.viewIDField.state); switch (MenuWorkshopSpawnsUI.typeButton.state) { case 0: MenuWorkshopSpawnsUI.type = EAssetType.ITEM; break; case 1: MenuWorkshopSpawnsUI.type = EAssetType.VEHICLE; break; case 2: MenuWorkshopSpawnsUI.type = EAssetType.ANIMAL; break; default: MenuWorkshopSpawnsUI.type = EAssetType.NONE; return; } int num = 120; MenuWorkshopSpawnsUI.rootsBox.positionOffset_Y = num; num += 40; if (MenuWorkshopSpawnsUI.asset != null) { MenuWorkshopSpawnsUI.rootsBox.text = MenuWorkshopSpawnsUI.localization.format("Roots_Box", new object[] { MenuWorkshopSpawnsUI.viewIDField.state + " " + MenuWorkshopSpawnsUI.asset.name }); for (int i = 0; i < MenuWorkshopSpawnsUI.asset.roots.Count; i++) { SpawnTable spawnTable = MenuWorkshopSpawnsUI.asset.roots[i]; if (spawnTable.spawnID != 0) { SleekButton sleekButton = new SleekButton(); sleekButton.positionOffset_Y = 40 + i * 40; sleekButton.sizeOffset_X = -260; sleekButton.sizeScale_X = 1f; sleekButton.sizeOffset_Y = 30; SleekButton sleekButton2 = sleekButton; if (MenuWorkshopSpawnsUI.< > f__mg$cache0 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache0 = new ClickedButton(MenuWorkshopSpawnsUI.onClickedRootButton); } sleekButton2.onClickedButton = MenuWorkshopSpawnsUI.< > f__mg$cache0; MenuWorkshopSpawnsUI.rootsBox.add(sleekButton); num += 40; SpawnAsset spawnAsset = (SpawnAsset)Assets.find(EAssetType.SPAWN, spawnTable.spawnID); if (spawnAsset != null) { sleekButton.text = spawnTable.spawnID + " " + spawnAsset.name; } else { sleekButton.text = spawnTable.spawnID + " ?"; } SleekInt32Field sleekInt32Field = new SleekInt32Field(); sleekInt32Field.positionOffset_X = 10; sleekInt32Field.positionScale_X = 1f; sleekInt32Field.sizeOffset_X = 55; sleekInt32Field.sizeOffset_Y = 30; sleekInt32Field.state = spawnTable.weight; sleekInt32Field.tooltip = MenuWorkshopSpawnsUI.localization.format("Weight_Tooltip"); SleekInt32Field sleekInt32Field2 = sleekInt32Field; Delegate onTypedInt = sleekInt32Field2.onTypedInt; if (MenuWorkshopSpawnsUI.< > f__mg$cache1 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache1 = new TypedInt32(MenuWorkshopSpawnsUI.onTypedRootWeightField); } sleekInt32Field2.onTypedInt = (TypedInt32)Delegate.Combine(onTypedInt, MenuWorkshopSpawnsUI.< > f__mg$cache1); sleekButton.add(sleekInt32Field); sleekButton.add(new SleekBox { positionOffset_X = 75, positionScale_X = 1f, sizeOffset_X = 55, sizeOffset_Y = 30, text = (Math.Round((double)(spawnTable.chance * 1000f)) / 10.0).ToString() + "%", tooltip = MenuWorkshopSpawnsUI.localization.format("Chance_Tooltip") }); SleekButtonIcon sleekButtonIcon = new SleekButtonIcon((Texture2D)MenuWorkshopEditorUI.icons.load("Remove")); sleekButtonIcon.positionOffset_X = 140; sleekButtonIcon.positionScale_X = 1f; sleekButtonIcon.sizeOffset_X = 120; sleekButtonIcon.sizeOffset_Y = 30; sleekButtonIcon.text = MenuWorkshopSpawnsUI.localization.format("Remove_Root_Button"); sleekButtonIcon.tooltip = MenuWorkshopSpawnsUI.localization.format("Remove_Root_Button_Tooltip"); SleekButton sleekButton3 = sleekButtonIcon; if (MenuWorkshopSpawnsUI.< > f__mg$cache2 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache2 = new ClickedButton(MenuWorkshopSpawnsUI.onClickedRemoveRootButton); } sleekButton3.onClickedButton = MenuWorkshopSpawnsUI.< > f__mg$cache2; sleekButton.add(sleekButtonIcon); } } MenuWorkshopSpawnsUI.addRootIDField.positionOffset_Y = num; MenuWorkshopSpawnsUI.addRootSpawnButton.positionOffset_Y = num; num += 40; MenuWorkshopSpawnsUI.addRootIDField.isVisible = true; MenuWorkshopSpawnsUI.addRootSpawnButton.isVisible = true; } else { MenuWorkshopSpawnsUI.rootsBox.text = MenuWorkshopSpawnsUI.localization.format("Roots_Box", new object[] { MenuWorkshopSpawnsUI.viewIDField.state + " ?" }); MenuWorkshopSpawnsUI.addRootIDField.isVisible = false; MenuWorkshopSpawnsUI.addRootSpawnButton.isVisible = false; } num += 40; MenuWorkshopSpawnsUI.tablesBox.positionOffset_Y = num; num += 40; if (MenuWorkshopSpawnsUI.asset != null) { MenuWorkshopSpawnsUI.tablesBox.text = MenuWorkshopSpawnsUI.localization.format("Tables_Box", new object[] { MenuWorkshopSpawnsUI.viewIDField.state + " " + MenuWorkshopSpawnsUI.asset.name }); for (int j = 0; j < MenuWorkshopSpawnsUI.asset.tables.Count; j++) { SpawnTable spawnTable2 = MenuWorkshopSpawnsUI.asset.tables[j]; Sleek sleek = null; if (spawnTable2.spawnID != 0) { SleekButton sleekButton4 = new SleekButton(); sleekButton4.positionOffset_Y = 40 + j * 40; sleekButton4.sizeOffset_X = -260; sleekButton4.sizeScale_X = 1f; sleekButton4.sizeOffset_Y = 30; SleekButton sleekButton5 = sleekButton4; if (MenuWorkshopSpawnsUI.< > f__mg$cache3 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache3 = new ClickedButton(MenuWorkshopSpawnsUI.onClickedTableButton); } sleekButton5.onClickedButton = MenuWorkshopSpawnsUI.< > f__mg$cache3; MenuWorkshopSpawnsUI.tablesBox.add(sleekButton4); sleek = sleekButton4; num += 40; SpawnAsset spawnAsset2 = (SpawnAsset)Assets.find(EAssetType.SPAWN, spawnTable2.spawnID); if (spawnAsset2 != null) { sleekButton4.text = spawnTable2.spawnID + " " + spawnAsset2.name; } else { sleekButton4.text = spawnTable2.spawnID + " ?"; } } else if (spawnTable2.assetID != 0) { SleekBox sleekBox = new SleekBox(); sleekBox.positionOffset_Y = 40 + j * 40; sleekBox.sizeOffset_X = -260; sleekBox.sizeScale_X = 1f; sleekBox.sizeOffset_Y = 30; MenuWorkshopSpawnsUI.tablesBox.add(sleekBox); sleek = sleekBox; num += 40; Asset asset = Assets.find(MenuWorkshopSpawnsUI.type, spawnTable2.assetID); if (asset != null) { sleekBox.text = spawnTable2.assetID + " " + asset.name; if (MenuWorkshopSpawnsUI.type == EAssetType.ITEM) { ItemAsset itemAsset = asset as ItemAsset; if (MenuWorkshopSpawnsUI.asset != null) { sleekBox.foregroundTint = ESleekTint.NONE; sleekBox.foregroundColor = ItemTool.getRarityColorUI(itemAsset.rarity); } } else if (MenuWorkshopSpawnsUI.type == EAssetType.VEHICLE) { VehicleAsset vehicleAsset = asset as VehicleAsset; if (MenuWorkshopSpawnsUI.asset != null) { sleekBox.foregroundTint = ESleekTint.NONE; sleekBox.foregroundColor = ItemTool.getRarityColorUI(vehicleAsset.rarity); } } } else { sleekBox.text = spawnTable2.assetID + " ?"; } } if (sleek != null) { SleekInt32Field sleekInt32Field3 = new SleekInt32Field(); sleekInt32Field3.positionOffset_X = 10; sleekInt32Field3.positionScale_X = 1f; sleekInt32Field3.sizeOffset_X = 55; sleekInt32Field3.sizeOffset_Y = 30; sleekInt32Field3.state = spawnTable2.weight; sleekInt32Field3.tooltip = MenuWorkshopSpawnsUI.localization.format("Weight_Tooltip"); SleekInt32Field sleekInt32Field4 = sleekInt32Field3; Delegate onTypedInt2 = sleekInt32Field4.onTypedInt; if (MenuWorkshopSpawnsUI.< > f__mg$cache4 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache4 = new TypedInt32(MenuWorkshopSpawnsUI.onTypedTableWeightField); } sleekInt32Field4.onTypedInt = (TypedInt32)Delegate.Combine(onTypedInt2, MenuWorkshopSpawnsUI.< > f__mg$cache4); sleek.add(sleekInt32Field3); float num2 = spawnTable2.chance; if (j > 0) { num2 -= MenuWorkshopSpawnsUI.asset.tables[j - 1].chance; } sleek.add(new SleekBox { positionOffset_X = 75, positionScale_X = 1f, sizeOffset_X = 55, sizeOffset_Y = 30, text = (Math.Round((double)(num2 * 1000f)) / 10.0).ToString() + "%", tooltip = MenuWorkshopSpawnsUI.localization.format("Chance_Tooltip") }); SleekButtonIcon sleekButtonIcon2 = new SleekButtonIcon((Texture2D)MenuWorkshopEditorUI.icons.load("Remove")); sleekButtonIcon2.positionOffset_X = 140; sleekButtonIcon2.positionScale_X = 1f; sleekButtonIcon2.sizeOffset_X = 120; sleekButtonIcon2.sizeOffset_Y = 30; sleekButtonIcon2.text = MenuWorkshopSpawnsUI.localization.format("Remove_Table_Button"); sleekButtonIcon2.tooltip = MenuWorkshopSpawnsUI.localization.format("Remove_Table_Button_Tooltip"); SleekButton sleekButton6 = sleekButtonIcon2; if (MenuWorkshopSpawnsUI.< > f__mg$cache5 == null) { MenuWorkshopSpawnsUI.< > f__mg$cache5 = new ClickedButton(MenuWorkshopSpawnsUI.onClickedRemoveTableButton); } sleekButton6.onClickedButton = MenuWorkshopSpawnsUI.< > f__mg$cache5; sleek.add(sleekButtonIcon2); } } MenuWorkshopSpawnsUI.addTableIDField.positionOffset_Y = num; MenuWorkshopSpawnsUI.addTableAssetButton.positionOffset_Y = num; MenuWorkshopSpawnsUI.addTableSpawnButton.positionOffset_Y = num; num += 40; MenuWorkshopSpawnsUI.addTableIDField.isVisible = true; MenuWorkshopSpawnsUI.addTableAssetButton.isVisible = true; MenuWorkshopSpawnsUI.addTableSpawnButton.isVisible = true; } else { MenuWorkshopSpawnsUI.tablesBox.text = MenuWorkshopSpawnsUI.localization.format("Tables_Box", new object[] { MenuWorkshopSpawnsUI.viewIDField.state + " ?" }); MenuWorkshopSpawnsUI.addTableIDField.isVisible = false; MenuWorkshopSpawnsUI.addTableAssetButton.isVisible = false; MenuWorkshopSpawnsUI.addTableSpawnButton.isVisible = false; } if (MenuWorkshopSpawnsUI.asset != null) { MenuWorkshopSpawnsUI.applyWeightsButton.positionOffset_Y = num; num += 40; MenuWorkshopSpawnsUI.applyWeightsButton.isVisible = true; } else { MenuWorkshopSpawnsUI.applyWeightsButton.isVisible = false; } MenuWorkshopSpawnsUI.spawnsBox.area = new Rect(0f, 0f, 5f, (float)(num - 10)); }
public MenuSurvivorsAppearanceUI() { MenuSurvivorsAppearanceUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsAppearance.dat"); MenuSurvivorsAppearanceUI.container = new Sleek(); MenuSurvivorsAppearanceUI.container.positionOffset_X = 10; MenuSurvivorsAppearanceUI.container.positionOffset_Y = 10; MenuSurvivorsAppearanceUI.container.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.container.sizeOffset_X = -20; MenuSurvivorsAppearanceUI.container.sizeOffset_Y = -20; MenuSurvivorsAppearanceUI.container.sizeScale_X = 1f; MenuSurvivorsAppearanceUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsAppearanceUI.container); MenuSurvivorsAppearanceUI.active = false; MenuSurvivorsAppearanceUI.customizationBox = new SleekScrollBox(); MenuSurvivorsAppearanceUI.customizationBox.positionOffset_X = -140; MenuSurvivorsAppearanceUI.customizationBox.positionOffset_Y = 100; MenuSurvivorsAppearanceUI.customizationBox.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.customizationBox.sizeOffset_X = 270; MenuSurvivorsAppearanceUI.customizationBox.sizeOffset_Y = -270; MenuSurvivorsAppearanceUI.customizationBox.sizeScale_Y = 1f; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.customizationBox); MenuSurvivorsAppearanceUI.faceBox = new SleekBox(); MenuSurvivorsAppearanceUI.faceBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.faceBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.faceBox.text = MenuSurvivorsAppearanceUI.localization.format("Face_Box"); MenuSurvivorsAppearanceUI.faceBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Face_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.faceBox); MenuSurvivorsAppearanceUI.faceButtons = new SleekButton[(int)(Customization.FACES_FREE + Customization.FACES_PRO)]; for (int i = 0; i < MenuSurvivorsAppearanceUI.faceButtons.Length; i++) { SleekButton sleekButton = new SleekButton(); sleekButton.positionOffset_X = i % 5 * 50; sleekButton.positionOffset_Y = 40 + Mathf.FloorToInt((float)i / 5f) * 50; sleekButton.sizeOffset_X = 40; sleekButton.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.faceBox.add(sleekButton); SleekImageTexture sleekImageTexture = new SleekImageTexture(); sleekImageTexture.positionOffset_X = 10; sleekImageTexture.positionOffset_Y = 10; sleekImageTexture.sizeOffset_X = 20; sleekImageTexture.sizeOffset_Y = 20; sleekImageTexture.texture = (Texture2D)Resources.Load("Materials/Pixel"); sleekButton.add(sleekImageTexture); sleekImageTexture.add(new SleekImageTexture { positionOffset_X = 2, positionOffset_Y = 2, sizeOffset_X = 16, sizeOffset_Y = 16, texture = (Texture2D)Resources.Load("Faces/" + i + "/Texture") }); if (i >= (int)Customization.FACES_FREE) { if (Provider.isPro) { SleekButton sleekButton2 = sleekButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cache0 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache0 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedFaceButton); } sleekButton2.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache0; } else { sleekButton.backgroundColor = Palette.PRO; Bundle bundle = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle.load("Lock_Small") }); bundle.unload(); } } else { SleekButton sleekButton3 = sleekButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cache1 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache1 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedFaceButton); } sleekButton3.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache1; } MenuSurvivorsAppearanceUI.faceButtons[i] = sleekButton; } MenuSurvivorsAppearanceUI.hairBox = new SleekBox(); MenuSurvivorsAppearanceUI.hairBox.positionOffset_Y = 80 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.hairBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.hairBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.hairBox.text = MenuSurvivorsAppearanceUI.localization.format("Hair_Box"); MenuSurvivorsAppearanceUI.hairBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Hair_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.hairBox); MenuSurvivorsAppearanceUI.hairButtons = new SleekButton[(int)(Customization.HAIRS_FREE + Customization.HAIRS_PRO)]; for (int j = 0; j < MenuSurvivorsAppearanceUI.hairButtons.Length; j++) { SleekButton sleekButton4 = new SleekButton(); sleekButton4.positionOffset_X = j % 5 * 50; sleekButton4.positionOffset_Y = 40 + Mathf.FloorToInt((float)j / 5f) * 50; sleekButton4.sizeOffset_X = 40; sleekButton4.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.hairBox.add(sleekButton4); sleekButton4.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Hairs/" + j + "/Texture") }); if (j >= (int)Customization.HAIRS_FREE) { if (Provider.isPro) { SleekButton sleekButton5 = sleekButton4; if (MenuSurvivorsAppearanceUI.< > f__mg$cache2 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache2 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedHairButton); } sleekButton5.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache2; } else { sleekButton4.backgroundColor = Palette.PRO; Bundle bundle2 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton4.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle2.load("Lock_Small") }); bundle2.unload(); } } else { SleekButton sleekButton6 = sleekButton4; if (MenuSurvivorsAppearanceUI.< > f__mg$cache3 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedHairButton); } sleekButton6.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache3; } MenuSurvivorsAppearanceUI.hairButtons[j] = sleekButton4; } MenuSurvivorsAppearanceUI.beardBox = new SleekBox(); MenuSurvivorsAppearanceUI.beardBox.positionOffset_Y = 160 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.beardBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.beardBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.beardBox.text = MenuSurvivorsAppearanceUI.localization.format("Beard_Box"); MenuSurvivorsAppearanceUI.beardBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Beard_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.beardBox); MenuSurvivorsAppearanceUI.beardButtons = new SleekButton[(int)(Customization.BEARDS_FREE + Customization.BEARDS_PRO)]; for (int k = 0; k < MenuSurvivorsAppearanceUI.beardButtons.Length; k++) { SleekButton sleekButton7 = new SleekButton(); sleekButton7.positionOffset_X = k % 5 * 50; sleekButton7.positionOffset_Y = 40 + Mathf.FloorToInt((float)k / 5f) * 50; sleekButton7.sizeOffset_X = 40; sleekButton7.sizeOffset_Y = 40; MenuSurvivorsAppearanceUI.beardBox.add(sleekButton7); sleekButton7.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Beards/" + k + "/Texture") }); if (k >= (int)Customization.BEARDS_FREE) { if (Provider.isPro) { SleekButton sleekButton8 = sleekButton7; if (MenuSurvivorsAppearanceUI.< > f__mg$cache4 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache4 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBeardButton); } sleekButton8.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache4; } else { sleekButton7.backgroundColor = Palette.PRO; Bundle bundle3 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); sleekButton7.add(new SleekImageTexture { positionOffset_X = -10, positionOffset_Y = -10, positionScale_X = 0.5f, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)bundle3.load("Lock_Small") }); bundle3.unload(); } } else { SleekButton sleekButton9 = sleekButton7; if (MenuSurvivorsAppearanceUI.< > f__mg$cache5 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBeardButton); } sleekButton9.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache5; } MenuSurvivorsAppearanceUI.beardButtons[k] = sleekButton7; } MenuSurvivorsAppearanceUI.skinBox = new SleekBox(); MenuSurvivorsAppearanceUI.skinBox.positionOffset_Y = 240 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.skinBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.skinBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.skinBox.text = MenuSurvivorsAppearanceUI.localization.format("Skin_Box"); MenuSurvivorsAppearanceUI.skinBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Skin_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.skinBox); MenuSurvivorsAppearanceUI.skinButtons = new SleekButton[Customization.SKINS.Length]; for (int l = 0; l < MenuSurvivorsAppearanceUI.skinButtons.Length; l++) { SleekButton sleekButton10 = new SleekButton(); sleekButton10.positionOffset_X = l % 5 * 50; sleekButton10.positionOffset_Y = 40 + Mathf.FloorToInt((float)l / 5f) * 50; sleekButton10.sizeOffset_X = 40; sleekButton10.sizeOffset_Y = 40; SleekButton sleekButton11 = sleekButton10; if (MenuSurvivorsAppearanceUI.< > f__mg$cache6 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache6 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedSkinButton); } sleekButton11.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache6; MenuSurvivorsAppearanceUI.skinBox.add(sleekButton10); sleekButton10.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Materials/Pixel"), backgroundColor = Customization.SKINS[l] }); MenuSurvivorsAppearanceUI.skinButtons[l] = sleekButton10; } MenuSurvivorsAppearanceUI.skinColorPicker = new SleekColorPicker(); MenuSurvivorsAppearanceUI.skinColorPicker.positionOffset_Y = 280 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.skinColorPicker); if (Provider.isPro) { SleekColorPicker sleekColorPicker = MenuSurvivorsAppearanceUI.skinColorPicker; if (MenuSurvivorsAppearanceUI.< > f__mg$cache7 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache7 = new ColorPicked(MenuSurvivorsAppearanceUI.onSkinColorPicked); } sleekColorPicker.onColorPicked = MenuSurvivorsAppearanceUI.< > f__mg$cache7; } else { Bundle bundle4 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); SleekImageTexture sleekImageTexture2 = new SleekImageTexture(); sleekImageTexture2.positionOffset_X = -40; sleekImageTexture2.positionOffset_Y = -40; sleekImageTexture2.positionScale_X = 0.5f; sleekImageTexture2.positionScale_Y = 0.5f; sleekImageTexture2.sizeOffset_X = 80; sleekImageTexture2.sizeOffset_Y = 80; sleekImageTexture2.texture = (Texture2D)bundle4.load("Lock_Large"); MenuSurvivorsAppearanceUI.skinColorPicker.add(sleekImageTexture2); bundle4.unload(); } MenuSurvivorsAppearanceUI.colorBox = new SleekBox(); MenuSurvivorsAppearanceUI.colorBox.positionOffset_Y = 440 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.colorBox.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.colorBox.sizeOffset_Y = 30; MenuSurvivorsAppearanceUI.colorBox.text = MenuSurvivorsAppearanceUI.localization.format("Color_Box"); MenuSurvivorsAppearanceUI.colorBox.tooltip = MenuSurvivorsAppearanceUI.localization.format("Color_Box_Tooltip"); MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.colorBox); MenuSurvivorsAppearanceUI.colorButtons = new SleekButton[Customization.COLORS.Length]; for (int m = 0; m < MenuSurvivorsAppearanceUI.colorButtons.Length; m++) { SleekButton sleekButton12 = new SleekButton(); sleekButton12.positionOffset_X = m % 5 * 50; sleekButton12.positionOffset_Y = 40 + Mathf.FloorToInt((float)m / 5f) * 50; sleekButton12.sizeOffset_X = 40; sleekButton12.sizeOffset_Y = 40; SleekButton sleekButton13 = sleekButton12; if (MenuSurvivorsAppearanceUI.< > f__mg$cache8 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache8 = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedColorButton); } sleekButton13.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cache8; MenuSurvivorsAppearanceUI.colorBox.add(sleekButton12); sleekButton12.add(new SleekImageTexture { positionOffset_X = 10, positionOffset_Y = 10, sizeOffset_X = 20, sizeOffset_Y = 20, texture = (Texture2D)Resources.Load("Materials/Pixel"), backgroundColor = Customization.COLORS[m] }); MenuSurvivorsAppearanceUI.colorButtons[m] = sleekButton12; } MenuSurvivorsAppearanceUI.colorColorPicker = new SleekColorPicker(); MenuSurvivorsAppearanceUI.colorColorPicker.positionOffset_Y = 480 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.colorButtons.Length / 5f) * 50; MenuSurvivorsAppearanceUI.customizationBox.add(MenuSurvivorsAppearanceUI.colorColorPicker); if (Provider.isPro) { SleekColorPicker sleekColorPicker2 = MenuSurvivorsAppearanceUI.colorColorPicker; if (MenuSurvivorsAppearanceUI.< > f__mg$cache9 == null) { MenuSurvivorsAppearanceUI.< > f__mg$cache9 = new ColorPicked(MenuSurvivorsAppearanceUI.onColorColorPicked); } sleekColorPicker2.onColorPicked = MenuSurvivorsAppearanceUI.< > f__mg$cache9; } else { Bundle bundle5 = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Pro/Pro.unity3d"); SleekImageTexture sleekImageTexture3 = new SleekImageTexture(); sleekImageTexture3.positionOffset_X = -40; sleekImageTexture3.positionOffset_Y = -40; sleekImageTexture3.positionScale_X = 0.5f; sleekImageTexture3.positionScale_Y = 0.5f; sleekImageTexture3.sizeOffset_X = 80; sleekImageTexture3.sizeOffset_Y = 80; sleekImageTexture3.texture = (Texture2D)bundle5.load("Lock_Large"); MenuSurvivorsAppearanceUI.colorColorPicker.add(sleekImageTexture3); bundle5.unload(); } MenuSurvivorsAppearanceUI.customizationBox.area = new Rect(0f, 0f, 5f, (float)(600 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.faceButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.hairButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.beardButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.skinButtons.Length / 5f) * 50 + Mathf.CeilToInt((float)MenuSurvivorsAppearanceUI.colorButtons.Length / 5f) * 50)); Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheA == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheA = new CharacterUpdated(MenuSurvivorsAppearanceUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsAppearanceUI.< > f__mg$cacheA); MenuSurvivorsAppearanceUI.handState = new SleekButtonState(new GUIContent[] { new GUIContent(MenuSurvivorsAppearanceUI.localization.format("Right")), new GUIContent(MenuSurvivorsAppearanceUI.localization.format("Left")) }); MenuSurvivorsAppearanceUI.handState.positionOffset_X = -140; MenuSurvivorsAppearanceUI.handState.positionOffset_Y = -160; MenuSurvivorsAppearanceUI.handState.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.handState.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.handState.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.handState.sizeOffset_Y = 30; SleekButtonState sleekButtonState = MenuSurvivorsAppearanceUI.handState; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheB == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheB = new SwappedState(MenuSurvivorsAppearanceUI.onSwappedHandState); } sleekButtonState.onSwappedState = MenuSurvivorsAppearanceUI.< > f__mg$cacheB; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.handState); MenuSurvivorsAppearanceUI.characterSlider = new SleekSlider(); MenuSurvivorsAppearanceUI.characterSlider.positionOffset_X = -140; MenuSurvivorsAppearanceUI.characterSlider.positionOffset_Y = -120; MenuSurvivorsAppearanceUI.characterSlider.positionScale_X = 0.75f; MenuSurvivorsAppearanceUI.characterSlider.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.characterSlider.sizeOffset_X = 240; MenuSurvivorsAppearanceUI.characterSlider.sizeOffset_Y = 20; MenuSurvivorsAppearanceUI.characterSlider.orientation = ESleekOrientation.HORIZONTAL; SleekSlider sleekSlider = MenuSurvivorsAppearanceUI.characterSlider; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheC == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheC = new Dragged(MenuSurvivorsAppearanceUI.onDraggedCharacterSlider); } sleekSlider.onDragged = MenuSurvivorsAppearanceUI.< > f__mg$cacheC; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.characterSlider); MenuSurvivorsAppearanceUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsAppearanceUI.backButton.positionOffset_Y = -50; MenuSurvivorsAppearanceUI.backButton.positionScale_Y = 1f; MenuSurvivorsAppearanceUI.backButton.sizeOffset_X = 200; MenuSurvivorsAppearanceUI.backButton.sizeOffset_Y = 50; MenuSurvivorsAppearanceUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsAppearanceUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton14 = MenuSurvivorsAppearanceUI.backButton; if (MenuSurvivorsAppearanceUI.< > f__mg$cacheD == null) { MenuSurvivorsAppearanceUI.< > f__mg$cacheD = new ClickedButton(MenuSurvivorsAppearanceUI.onClickedBackButton); } sleekButton14.onClickedButton = MenuSurvivorsAppearanceUI.< > f__mg$cacheD; MenuSurvivorsAppearanceUI.backButton.fontSize = 14; MenuSurvivorsAppearanceUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsAppearanceUI.container.add(MenuSurvivorsAppearanceUI.backButton); }
public static void updateSelection() { if ((int)EditorSpawns.selectedZombie < LevelZombies.tables.Count) { ZombieTable zombieTable = LevelZombies.tables[(int)EditorSpawns.selectedZombie]; EditorSpawnsZombiesUI.selectedBox.text = zombieTable.name; EditorSpawnsZombiesUI.tableNameField.text = zombieTable.name; EditorSpawnsZombiesUI.tableColorPicker.state = zombieTable.color; EditorSpawnsZombiesUI.megaToggle.state = zombieTable.isMega; EditorSpawnsZombiesUI.healthField.state = zombieTable.health; EditorSpawnsZombiesUI.damageField.state = zombieTable.damage; EditorSpawnsZombiesUI.lootIndexField.state = zombieTable.lootIndex; EditorSpawnsZombiesUI.lootIDField.state = zombieTable.lootID; EditorSpawnsZombiesUI.xpField.state = zombieTable.xp; EditorSpawnsZombiesUI.regenField.state = zombieTable.regen; EditorSpawnsZombiesUI.difficultyGUIDField.text = zombieTable.difficultyGUID; if (EditorSpawnsZombiesUI.slotButtons != null) { for (int i = 0; i < EditorSpawnsZombiesUI.slotButtons.Length; i++) { EditorSpawnsZombiesUI.spawnsScrollBox.remove(EditorSpawnsZombiesUI.slotButtons[i]); } } EditorSpawnsZombiesUI.slotButtons = new SleekButton[zombieTable.slots.Length]; for (int j = 0; j < EditorSpawnsZombiesUI.slotButtons.Length; j++) { ZombieSlot zombieSlot = zombieTable.slots[j]; SleekButton sleekButton = new SleekButton(); sleekButton.positionOffset_X = 240; sleekButton.positionOffset_Y = 460 + j * 70; sleekButton.sizeOffset_X = 200; sleekButton.sizeOffset_Y = 30; sleekButton.text = EditorSpawnsZombiesUI.localization.format("Slot_" + j); SleekButton sleekButton2 = sleekButton; if (EditorSpawnsZombiesUI.< > f__mg$cache1 == null) { EditorSpawnsZombiesUI.< > f__mg$cache1 = new ClickedButton(EditorSpawnsZombiesUI.onClickedSlotButton); } sleekButton2.onClickedButton = EditorSpawnsZombiesUI.< > f__mg$cache1; EditorSpawnsZombiesUI.spawnsScrollBox.add(sleekButton); SleekSlider sleekSlider = new SleekSlider(); sleekSlider.positionOffset_Y = 40; sleekSlider.sizeOffset_X = 200; sleekSlider.sizeOffset_Y = 20; sleekSlider.orientation = ESleekOrientation.HORIZONTAL; sleekSlider.state = zombieSlot.chance; sleekSlider.addLabel(Mathf.RoundToInt(zombieSlot.chance * 100f) + "%", ESleekSide.LEFT); SleekSlider sleekSlider2 = sleekSlider; if (EditorSpawnsZombiesUI.< > f__mg$cache2 == null) { EditorSpawnsZombiesUI.< > f__mg$cache2 = new Dragged(EditorSpawnsZombiesUI.onDraggedChanceSlider); } sleekSlider2.onDragged = EditorSpawnsZombiesUI.< > f__mg$cache2; sleekButton.add(sleekSlider); EditorSpawnsZombiesUI.slotButtons[j] = sleekButton; } if (EditorSpawnsZombiesUI.clothButtons != null) { for (int k = 0; k < EditorSpawnsZombiesUI.clothButtons.Length; k++) { EditorSpawnsZombiesUI.spawnsScrollBox.remove(EditorSpawnsZombiesUI.clothButtons[k]); } } if ((int)EditorSpawnsZombiesUI.selectedSlot < zombieTable.slots.Length) { EditorSpawnsZombiesUI.clothButtons = new SleekButton[zombieTable.slots[(int)EditorSpawnsZombiesUI.selectedSlot].table.Count]; for (int l = 0; l < EditorSpawnsZombiesUI.clothButtons.Length; l++) { SleekButton sleekButton3 = new SleekButton(); sleekButton3.positionOffset_X = 240; sleekButton3.positionOffset_Y = 460 + EditorSpawnsZombiesUI.slotButtons.Length * 70 + l * 40; sleekButton3.sizeOffset_X = 200; sleekButton3.sizeOffset_Y = 30; ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, zombieTable.slots[(int)EditorSpawnsZombiesUI.selectedSlot].table[l].item); string str = "?"; if (itemAsset != null) { if (string.IsNullOrEmpty(itemAsset.itemName)) { str = itemAsset.name; } else { str = itemAsset.itemName; } } sleekButton3.text = zombieTable.slots[(int)EditorSpawnsZombiesUI.selectedSlot].table[l].item.ToString() + " " + str; SleekButton sleekButton4 = sleekButton3; if (EditorSpawnsZombiesUI.< > f__mg$cache3 == null) { EditorSpawnsZombiesUI.< > f__mg$cache3 = new ClickedButton(EditorSpawnsZombiesUI.onClickItemButton); } sleekButton4.onClickedButton = EditorSpawnsZombiesUI.< > f__mg$cache3; EditorSpawnsZombiesUI.spawnsScrollBox.add(sleekButton3); EditorSpawnsZombiesUI.clothButtons[l] = sleekButton3; } } else { EditorSpawnsZombiesUI.clothButtons = new SleekButton[0]; } EditorSpawnsZombiesUI.itemIDField.positionOffset_Y = 460 + EditorSpawnsZombiesUI.slotButtons.Length * 70 + EditorSpawnsZombiesUI.clothButtons.Length * 40; EditorSpawnsZombiesUI.addItemButton.positionOffset_Y = 460 + EditorSpawnsZombiesUI.slotButtons.Length * 70 + EditorSpawnsZombiesUI.clothButtons.Length * 40 + 40; EditorSpawnsZombiesUI.removeItemButton.positionOffset_Y = 460 + EditorSpawnsZombiesUI.slotButtons.Length * 70 + EditorSpawnsZombiesUI.clothButtons.Length * 40 + 40; EditorSpawnsZombiesUI.spawnsScrollBox.area = new Rect(0f, 0f, 5f, (float)(460 + EditorSpawnsZombiesUI.slotButtons.Length * 70 + EditorSpawnsZombiesUI.clothButtons.Length * 40 + 70)); } else { EditorSpawnsZombiesUI.selectedBox.text = string.Empty; EditorSpawnsZombiesUI.tableNameField.text = string.Empty; EditorSpawnsZombiesUI.tableColorPicker.state = Color.white; EditorSpawnsZombiesUI.megaToggle.state = false; EditorSpawnsZombiesUI.healthField.state = 0; EditorSpawnsZombiesUI.damageField.state = 0; EditorSpawnsZombiesUI.lootIndexField.state = 0; EditorSpawnsZombiesUI.lootIDField.state = 0; EditorSpawnsZombiesUI.xpField.state = 0u; EditorSpawnsZombiesUI.regenField.state = 0f; EditorSpawnsZombiesUI.difficultyGUIDField.text = string.Empty; if (EditorSpawnsZombiesUI.slotButtons != null) { for (int m = 0; m < EditorSpawnsZombiesUI.slotButtons.Length; m++) { EditorSpawnsZombiesUI.spawnsScrollBox.remove(EditorSpawnsZombiesUI.slotButtons[m]); } } EditorSpawnsZombiesUI.slotButtons = null; if (EditorSpawnsZombiesUI.clothButtons != null) { for (int n = 0; n < EditorSpawnsZombiesUI.clothButtons.Length; n++) { EditorSpawnsZombiesUI.spawnsScrollBox.remove(EditorSpawnsZombiesUI.clothButtons[n]); } } EditorSpawnsZombiesUI.clothButtons = null; EditorSpawnsZombiesUI.itemIDField.positionOffset_Y = 460; EditorSpawnsZombiesUI.addItemButton.positionOffset_Y = 500; EditorSpawnsZombiesUI.removeItemButton.positionOffset_Y = 500; EditorSpawnsZombiesUI.spawnsScrollBox.area = new Rect(0f, 0f, 5f, 530f); } }