/// <summary> Retrieves the related entity of type 'TerritoryEntity', using a relation of type 'n:1'</summary> /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param> /// <returns>A fetched entity of type 'TerritoryEntity' which is related to this entity.</returns> public virtual TerritoryEntity GetSingleTerritory(bool forceFetch) { if ((!_alreadyFetchedTerritory || forceFetch || _alwaysFetchTerritory) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode) { bool performLazyLoading = this.CheckIfLazyLoadingShouldOccur(Relations.TerritoryEntityUsingTerritoryId); TerritoryEntity newEntity = new TerritoryEntity(); bool fetchResult = false; if (performLazyLoading) { AddToTransactionIfNecessary(newEntity); fetchResult = newEntity.FetchUsingPK(this.TerritoryId); } if (fetchResult) { newEntity = (TerritoryEntity)GetFromActiveContext(newEntity); } else { if (!_territoryReturnsNewIfNotFound) { RemoveFromTransactionIfNecessary(newEntity); newEntity = null; } } this.Territory = newEntity; _alreadyFetchedTerritory = fetchResult; } return(_territory); }
/// <summary> setups the sync logic for member _territory</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncTerritory(IEntityCore relatedEntity) { if (_territory != relatedEntity) { DesetupSyncTerritory(true, true); _territory = (TerritoryEntity)relatedEntity; this.PerformSetupSyncRelatedEntity(_territory, new PropertyChangedEventHandler(OnTerritoryPropertyChanged), "Territory", SD.LLBLGen.Pro.Examples.RelationClasses.StaticEmployeeTerritoryRelations.TerritoryEntityUsingTerritoryIdStatic, true, ref _alreadyFetchedTerritory, new string[] { }); } }
protected EmployeeTerritoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _employee = (EmployeeEntity)info.GetValue("_employee", typeof(EmployeeEntity)); if (_employee != null) { _employee.AfterSave += new EventHandler(OnEntityAfterSave); } _territory = (TerritoryEntity)info.GetValue("_territory", typeof(TerritoryEntity)); if (_territory != null) { _territory.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected EmployeeTerritoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { _employee = (EmployeeEntity)info.GetValue("_employee", typeof(EmployeeEntity)); if (_employee != null) { _employee.AfterSave += new EventHandler(OnEntityAfterSave); } _employeeReturnsNewIfNotFound = info.GetBoolean("_employeeReturnsNewIfNotFound"); _alwaysFetchEmployee = info.GetBoolean("_alwaysFetchEmployee"); _alreadyFetchedEmployee = info.GetBoolean("_alreadyFetchedEmployee"); _territory = (TerritoryEntity)info.GetValue("_territory", typeof(TerritoryEntity)); if (_territory != null) { _territory.AfterSave += new EventHandler(OnEntityAfterSave); } _territoryReturnsNewIfNotFound = info.GetBoolean("_territoryReturnsNewIfNotFound"); _alwaysFetchTerritory = info.GetBoolean("_alwaysFetchTerritory"); _alreadyFetchedTerritory = info.GetBoolean("_alreadyFetchedTerritory"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _territory</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncTerritory(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_territory, new PropertyChangedEventHandler(OnTerritoryPropertyChanged), "Territory", SD.LLBLGen.Pro.Examples.RelationClasses.StaticEmployeeTerritoryRelations.TerritoryEntityUsingTerritoryIdStatic, true, signalRelatedEntity, "EmployeeTerritories", resetFKFields, new int[] { (int)EmployeeTerritoryFieldIndex.TerritoryId }); _territory = null; }