/// <summary> Retrieves the related entity of type 'TerritoryEntity', using a relation of type 'n:1'</summary> /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param> /// <returns>A fetched entity of type 'TerritoryEntity' which is related to this entity.</returns> public virtual TerritoryEntity GetSingleTerritories(bool forceFetch) { if ((!_alreadyFetchedTerritories || forceFetch || _alwaysFetchTerritories) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode) { bool performLazyLoading = this.CheckIfLazyLoadingShouldOccur(Relations.TerritoryEntityUsingTerritoryId); TerritoryEntity newEntity = new TerritoryEntity(); bool fetchResult = false; if (performLazyLoading) { AddToTransactionIfNecessary(newEntity); fetchResult = newEntity.FetchUsingPK(this.TerritoryId); } if (fetchResult) { newEntity = (TerritoryEntity)GetFromActiveContext(newEntity); } else { if (!_territoriesReturnsNewIfNotFound) { RemoveFromTransactionIfNecessary(newEntity); newEntity = null; } } this.Territories = newEntity; _alreadyFetchedTerritories = fetchResult; } return(_territories); }
/// <summary> setups the sync logic for member _territories</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncTerritories(IEntityCore relatedEntity) { if (_territories != relatedEntity) { DesetupSyncTerritories(true, true); _territories = (TerritoryEntity)relatedEntity; this.PerformSetupSyncRelatedEntity(_territories, new PropertyChangedEventHandler(OnTerritoriesPropertyChanged), "Territories", SD.LLBLGen.Pro.Examples.Auditing.RelationClasses.StaticEmployeeTerritoryRelations.TerritoryEntityUsingTerritoryIdStatic, true, new string[] { }); } }
protected EmployeeTerritoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if (SerializationHelper.Optimization != SerializationOptimization.Fast) { _employees = (EmployeeEntity)info.GetValue("_employees", typeof(EmployeeEntity)); if (_employees != null) { _employees.AfterSave += new EventHandler(OnEntityAfterSave); } _territories = (TerritoryEntity)info.GetValue("_territories", typeof(TerritoryEntity)); if (_territories != null) { _territories.AfterSave += new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary>Private CTor for deserialization</summary> /// <param name="info"></param> /// <param name="context"></param> protected EmployeeTerritoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { _employees = (EmployeeEntity)info.GetValue("_employees", typeof(EmployeeEntity)); if (_employees != null) { _employees.AfterSave += new EventHandler(OnEntityAfterSave); } _employeesReturnsNewIfNotFound = info.GetBoolean("_employeesReturnsNewIfNotFound"); _alwaysFetchEmployees = info.GetBoolean("_alwaysFetchEmployees"); _alreadyFetchedEmployees = info.GetBoolean("_alreadyFetchedEmployees"); _territories = (TerritoryEntity)info.GetValue("_territories", typeof(TerritoryEntity)); if (_territories != null) { _territories.AfterSave += new EventHandler(OnEntityAfterSave); } _territoriesReturnsNewIfNotFound = info.GetBoolean("_territoriesReturnsNewIfNotFound"); _alwaysFetchTerritories = info.GetBoolean("_alwaysFetchTerritories"); _alreadyFetchedTerritories = info.GetBoolean("_alreadyFetchedTerritories"); this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance()); // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _territories</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncTerritories(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_territories, new PropertyChangedEventHandler(OnTerritoriesPropertyChanged), "Territories", SD.LLBLGen.Pro.Examples.Auditing.RelationClasses.StaticEmployeeTerritoryRelations.TerritoryEntityUsingTerritoryIdStatic, true, signalRelatedEntity, "EmployeeTerritories", resetFKFields, new int[] { (int)EmployeeTerritoryFieldIndex.TerritoryId }); _territories = null; }