public BriefingRunner(ReadyRoomScreen screen, Chk scenario, string scenario_prefix) { this.screen = screen; this.scenario = scenario; this.prefix = scenario_prefix; triggerData = scenario.BriefingData; }
public BriefingRunner (ReadyRoomScreen screen, Chk scenario, string scenario_prefix) { this.screen = screen; this.scenario = scenario; this.prefix = scenario_prefix; triggerData = scenario.BriefingData; }
protected override void MarkupFinished() { Game.Instance.SwitchToScreen(ReadyRoomScreen.Create(mpq, scenario_prefix)); }