private void OnPlayerChangingRole(ChangingRoleEventArgs ev) { if (Scp999Manager.IsScp999(ev.Player)) { Scp999Manager.UnMakeScp999(ev.Player); } }
private void OnPlayerChangingRole(ChangingRoleEventArgs ev) { if (Scp999Manager.IsScp999(ev.Player)) { Scp999Manager.UnMakeScp999(ev.Player); } }