public override void OnSCDestroy() { base.OnSCDestroy(); inputDataGetHand = null; InputDeviceHandPartEventBase.eventDelegate -= CatchEvent; }
public InputDataGetHandPosture(InputDataGetHand _inputDataGetHand) : base(_inputDataGetHand) { inputDataGetHand = _inputDataGetHand; }
public InputDataGetHandKey(InputDataGetHand _inputDataGetHand) : base(_inputDataGetHand) { inputDataGetHand = _inputDataGetHand; }
public InputDataGetHandsData(InputDataGetHand inputDataGetHand) : base(inputDataGetHand) { this.inputDataGetHand = inputDataGetHand; }