コード例 #1
0
        private void LoadGame()
        {
            en = new EnterMy();
            en.ShowDialog();
            switch (en.Lavel)
            {
            case 0:
                sizePol     = 4;
                numberBomba = numberBombFlags = 2;
                locSdvig    = 150;
                break;

            case 1:
                sizePol     = 8;
                numberBomba = numberBombFlags = 6;

                break;

            case 2:
                sizePol     = 12;
                numberBomba = numberBombFlags = 15;

                break;

            case 3:
                sizePol     = 14;
                numberBomba = numberBombFlags = 30;

                break;

            default:
                sizePol     = 8;
                numberBomba = 6;
                break;
            }
            InitializeComponent();
            this.Visible = true;
            pole         = new CELL[sizePol][];
            for (int i = 0; i < sizePol; i++)
            {
                pole[i] = new CELL[sizePol];

                for (int j = 0; j < sizePol; j++)
                {
                    pole[i][j]                     = new CELL();
                    pole[i][j].CellValue           = 0;
                    pole[i][j].SizePanel           = sizeBut;
                    pole[i][j].LocationPanel       = new Point((i * sizeBut) + locSdvig, j * sizeBut + 70);
                    pole[i][j].BackImage           = Image.FromFile(@"../imag/all.png");
                    pole[i][j].Panelpic.MouseDown += new MouseEventHandler(Panelpic_MouseDown);
                    this.Controls.Add(pole[i][j].Panelpic);
                }
            }
            this.Size   = new System.Drawing.Size(((sizePol * sizeBut + 15) < 331) ? 480 : (sizePol * sizeBut + 15), sizePol * sizeBut + sizeBut * 2 + 10);
            dt          = new Timer();
            fixTime     = DateTime.Now;
            dt.Tick    += new EventHandler(dt_Tick);
            dt.Interval = 300;
            dt.Start();

            GetBomba(numberBomba);
        }
コード例 #2
0
ファイル: Form1.cs プロジェクト: krukovden/MyProjects
        private void LoadGame()
        {
            en = new EnterMy();
            en.ShowDialog();
            switch (en.Lavel)
            {
                case 0:
                    sizePol = 4;
                    numberBomba = numberBombFlags = 2;
                    locSdvig = 150;
                    break;
                case 1:
                    sizePol = 8;
                    numberBomba = numberBombFlags = 6;

                    break;
                case 2:
                    sizePol = 12;
                    numberBomba = numberBombFlags = 15;

                    break;
                case 3:
                    sizePol = 14;
                    numberBomba = numberBombFlags = 30;

                    break;
                default:
                    sizePol = 8;
                    numberBomba = 6;
                    break;

            }
            InitializeComponent();
            this.Visible = true;
            pole = new CELL[sizePol][];
            for (int i = 0; i < sizePol; i++)
            {

                pole[i] = new CELL[sizePol];

                for (int j = 0; j < sizePol; j++)
                {
                    pole[i][j] = new CELL();
                    pole[i][j].CellValue = 0;
                    pole[i][j].SizePanel = sizeBut;
                    pole[i][j].LocationPanel = new Point((i * sizeBut)+locSdvig, j * sizeBut + 70);
                    pole[i][j].BackImage = Image.FromFile(@"../imag/all.png");
                    pole[i][j].Panelpic.MouseDown += new MouseEventHandler(Panelpic_MouseDown);
                    this.Controls.Add(pole[i][j].Panelpic);
                }

            }
            this.Size = new System.Drawing.Size(((sizePol * sizeBut + 15) < 331) ? 480 : (sizePol * sizeBut + 15), sizePol * sizeBut + sizeBut * 2 + 10);
            dt = new Timer();
            fixTime = DateTime.Now;
            dt.Tick += new EventHandler(dt_Tick);
            dt.Interval = 300;
            dt.Start();

            GetBomba(numberBomba);
        }