コード例 #1
0
        /// <summary>
        /// Information for parameters at: <see cref="PlayerInfo"/>
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        public async void CreatePlayerInfoTimer_Tick(object sender, EventArgs e)
        {
            ((Timer)sender).Enabled = false;
            ((Timer)sender).Dispose();
            //-----------------------------------------------
            PlayerName          = Username;                                  // 1
            PlayerLevel         = 0;                                         // 2
            PlayerLVLRanking    = 0;                                         // 3
            PlayerPowerRanking  = 0;                                         // 4
            PlayerGuildName     = NotSetString;                              // 5
            GuildPosition       = GuildPosition.NotJoined;                   // 6
            LastSeen            = ThereIsConstants.AppSettings.GlobalTiming; // 7
            PlayerPower         = new Unit(0);                               // 8
            PlayerIntro         = NotSetString;                              // 9
            PlayerAvatar        = Avatar.GetDefaultAvatar();                 // 10
            PlayerAvatarFrame   = AvatarFrame.GetDefaultAvatarFrame();       // 11
            PlayerVIPlvl        = 0;                                         // 12
            PlayerCurrentExp    = Unit.GetBasicUnit();                       // 13
            PlayerTotalExp      = Unit.GetBasicUnit();                       // 14
            PlayerCurrentVIPExp = Unit.GetBasicUnit();                       // 15
            ThePlayerElement    = PlayerElement.NotSet;                      // 16
            PlayerKingdom       = SAO_Kingdoms.NotSet;                       // 17
            SocialPosition      = SocialPosition.GetSocialPosition();        // 18
            //-----------------------------------------------
            var targetFile = Username + FileEndName;
            await ThereIsServer.Actions.CreateFile(ThereIsServer.ServersInfo.MyServers[0],
                                                   targetFile,
                                                   new DataBaseCreation("Testing for Creating",
                                                                        QString.Parse(PlayerInfoGetForServer())));

            //------------------------------------------------------
            StrongString myString = string.Empty;

#pragma warning disable IDE0059
            SecuredMe Hi = new SecuredMe(ref myString);
#pragma warning restore IDE0059
            await ThereIsServer.Actions.CreateFile(ThereIsServer.ServersInfo.MyServers[0],
                                                   Username + ThereIsServer.ServersInfo.EndCheckingFileName,
                                                   new DataBaseCreation("ReCreatedBySAO", QString.Parse(myString)));

            //------------------------------------------------------



            ((CreateProfileSandBox)ThereIsConstants.Forming.TheMainForm.ShowingSandBox).IsCreatingEnded1 = true;
            IsWaitingForSecuredWorking = true;

#pragma warning disable IDE0059
            SecuredMe MeSecured = new SecuredMe(true, Username, Password, this);
#pragma warning restore IDE0059
            GC.Collect();
        }
コード例 #2
0
ファイル: PlayerInfo.cs プロジェクト: ArthuriaDX/SAO
 private void SetParams(StrongString serverValue)
 {
     StrongString[] myStrings = serverValue.Split(CharSeparater);
     PlayerName          = myStrings[0];                                     // 1
     PlayerLevel         = myStrings[1].ToUInt16();                          // 2
     PlayerLVLRanking    = myStrings[2].ToUInt16();                          // 3
     PlayerPowerRanking  = myStrings[3].ToUInt16();                          // 4
     PlayerGuildName     = myStrings[4];                                     // 5
     GuildPosition       = (GuildPosition)myStrings[5].ToUInt16();           // 6
     LastSeen            = DateProvider.Parse(myStrings[6]);                 // 7
     PlayerPower         = Unit.ConvertToUnit(myStrings[7]);                 // 8
     PlayerIntro         = myStrings[8];                                     // 9
     PlayerAvatar        = Avatar.ConvertToAvatar(myStrings[9]);             // 10
     PlayerAvatarFrame   = AvatarFrame.ParseToAvatarFrame(myStrings[10]);    // 11
     PlayerVIPlvl        = myStrings[11].ToUInt16();                         // 12
     PlayerCurrentExp    = Unit.ConvertToUnit(myStrings[12]);                // 13
     PlayerTotalExp      = Unit.ConvertToUnit(myStrings[13]);                // 14
     PlayerCurrentVIPExp = Unit.ConvertToUnit(myStrings[14]);                // 15
     ThePlayerElement    = (PlayerElement)myStrings[15].ToUInt16();          // 16
     PlayerKingdom       = (SAO_Kingdoms)myStrings[16].ToInt32();            // 17
     SocialPosition      = SocialPosition.GetSocialPosition(myStrings[17]);  // 18
 }
コード例 #3
0
ファイル: PlayerInfo.cs プロジェクト: ArthuriaDX/SAO
 //-------------------------------------------------
 #region Ordinary Method's Region
 protected StrongString PlayerInfoGetForServer()
 {
     return
         (PlayerName + CharSeparater +                                         // 1
          PlayerLevel.ToString() + CharSeparater +                             // 2
          PlayerLVLRanking.ToString() + CharSeparater +                        // 3
          PlayerPowerRanking.ToString() + CharSeparater +                      // 4
          PlayerGuildName + CharSeparater +                                    // 5
          ((uint)GuildPosition).ToString() + CharSeparater +                   // 6
          LastSeen.GetForServer() + CharSeparater +                            // 7
          PlayerPower.GetForServer() + CharSeparater +                         // 8
          PlayerIntro + CharSeparater +                                        // 9
          PlayerAvatar.GetForServer() + CharSeparater +                        // 10
          PlayerAvatarFrame.GetForServer() + CharSeparater +                   // 11
          PlayerVIPlvl.ToString() + CharSeparater +                            // 12
          PlayerCurrentExp.GetForServer() + CharSeparater +                    // 13
          PlayerTotalExp.GetForServer() + CharSeparater +                      // 14
          PlayerCurrentVIPExp.GetForServer() + CharSeparater +                 // 15
          ((int)ThePlayerElement).ToString() + CharSeparater +                 // 16
          ((int)PlayerKingdom).ToString() + CharSeparater +                    // 17
          SocialPosition.GetForServer() + CharSeparater);                      // 18
 }
コード例 #4
0
 public bool SetSocialPosition(StrongString value)
 {
     SocialPosition = SocialPosition.GetSocialPosition(value);
     return(true);
 }
コード例 #5
0
 public bool SetSocialPosition(PlayerSocialPosition position = PlayerSocialPosition.OrdinaryPlayer)
 {
     SocialPosition = SocialPosition.GetSocialPosition(position);
     return(true);
 }