private async void MainWindow_Loaded(object sender, RoutedEventArgs e) { // Verion number from assembly AssemblyVer = Assembly.GetExecutingAssembly().GetName().Version.ToString(); MenuItem ver = new MenuItem(); MenuItem newExistMenuItem = (MenuItem)this.FileMenu.Items[2]; ver.Header = "v" + AssemblyVer; ver.IsEnabled = false; newExistMenuItem.Items.Add(ver); // Check for a new version. if (await UpdateCheck.CheckForUpdate("http://textuploader.com/58mva/raw") == 1) { // An update is available, but user has chosen not to update. ver.Header = "Update Available!"; ver.Click += Ver_Click; ver.IsEnabled = true; } // If no settings file exists, create one and initialize values. if (!File.Exists("SAMSettings.ini")) { settingsFile = new IniFile("SAMSettings.ini"); settingsFile.Write("Version", AssemblyVer, "System"); settingsFile.Write("AccountsPerRow", "5", "Settings"); settingsFile.Write("StartWithWindows", "False", "Settings"); settingsFile.Write("StartMinimized", "False", "Settings"); settingsFile.Write("AccountsPerRow", "5", "Settings"); settingsFile.Write("Recent", "False", "AutoLog"); settingsFile.Write("RecentAcc", "", "AutoLog"); settingsFile.Write("Selected", "False", "AutoLog"); settingsFile.Write("SelectedAcc", "", "AutoLog"); accPerRow = "5"; } // Else load settings from preexisting file. else { settingsFile = new IniFile("SAMSettings.ini"); accPerRow = settingsFile.Read("AccountsPerRow", "Settings"); if (!Regex.IsMatch(accPerRow, @"^\d+$") || Int32.Parse(accPerRow) < 1) { accPerRow = "1"; } if (settingsFile.KeyExists("Steam", "Settings")) { steamPath = settingsFile.Read("Steam", "Settings"); } // If the recent autolog entry exists and is set to true. // else create defualt settings file entry. if (settingsFile.KeyExists("Recent", "AutoLog") && settingsFile.Read("Recent", "AutoLog") == "True" && Int32.Parse(settingsFile.Read("RecentAcc", "AutoLog")) >= 0) { recent = true; recentAcc = Int32.Parse(settingsFile.Read("RecentAcc", "AutoLog")); } else if (!settingsFile.KeyExists("Recent", "AutoLog")) { settingsFile.Write("Recent", "False", "AutoLog"); settingsFile.Write("RecentAcc", "-1", "AutoLog"); } // If the selected autolog entry exists and is set to true. // else create defualt settings file entry. if (settingsFile.KeyExists("Selected", "AutoLog") && settingsFile.Read("Selected", "AutoLog") == "True") { selected = true; selectedAcc = Int32.Parse(settingsFile.Read("SelectedAcc", "AutoLog")); } else if (!settingsFile.KeyExists("Selected", "AutoLog")) { settingsFile.Write("Selected", "False", "AutoLog"); settingsFile.Write("SelectedAcc", "-1", "AutoLog"); } if (settingsFile.KeyExists("StartMinimized", "Settings") && settingsFile.Read("StartMinimized", "Settings") == "True") { WindowState = WindowState.Minimized; } else if (!settingsFile.KeyExists("StartMinimized", "Settings")) { settingsFile.Write("StartMinimized", "False", "Settings"); } if (File.Exists("info.dat")) { StreamReader datReader = new StreamReader("info.dat"); string temp = datReader.ReadLine(); datReader.Close(); // If the user is some how using an older info.dat, delete it. if (!temp.Contains("xml")) { MessageBox.Show("Your info.dat is out of date and must be deleted.\nSorry for the inconvenience!", "Invalid File", MessageBoxButton.OK, MessageBoxImage.Information); try { File.Delete("info.dat"); } catch (Exception m) { Console.WriteLine(m.Message); } } } settingsFile.Write("Version", AssemblyVer, "System"); } // Load window with account buttons. RefreshWindow(); // Login to auto log account if enabled and steam is not already open. Process[] SteamProc = Process.GetProcessesByName("Steam"); if (SteamProc.Length == 0) { if (recent == true) { Login(recentAcc); } else if (selected == true) { Login(selectedAcc); } } }
private async void MainWindow_Loaded(object sender, RoutedEventArgs e) { // Version number from assembly AssemblyVer = Assembly.GetExecutingAssembly().GetName().Version.ToString(); MenuItem ver = new MenuItem(); MenuItem newExistMenuItem = (MenuItem)this.FileMenu.Items[2]; ver.Header = "v" + AssemblyVer; ver.IsEnabled = false; newExistMenuItem.Items.Add(ver); // Check for a new version. if (await UpdateCheck.CheckForUpdate(updateCheckUrl) == 1) { // An update is available, but user has chosen not to update. ver.Header = "Update Available!"; ver.Click += Ver_Click; ver.IsEnabled = true; } // If no settings file exists, create one and initialize values. if (!File.Exists("SAMSettings.ini")) { settingsFile = new IniFile("SAMSettings.ini"); settingsFile.Write("Version", AssemblyVer, "System"); settingsFile.Write("AccountsPerRow", "5", "Settings"); settingsFile.Write("StartWithWindows", "False", "Settings"); settingsFile.Write("StartMinimized", "False", "Settings"); settingsFile.Write("AccountsPerRow", "5", "Settings"); settingsFile.Write("Recent", "False", "AutoLog"); settingsFile.Write("RecentAcc", "", "AutoLog"); settingsFile.Write("Selected", "False", "AutoLog"); settingsFile.Write("SelectedAcc", "", "AutoLog"); accPerRow = "5"; } // Else load settings from preexisting file. else { LoadSettings(); } loginThreads = new List <Thread>(); // Load window with account buttons. RefreshWindow(); // Login to auto log account if enabled and steam is not already open. Process[] SteamProc = Process.GetProcessesByName("Steam"); if (SteamProc.Length == 0) { if (recent == true) { Login(recentAcc); } else if (selected == true) { Login(selectedAcc); } } }
private async void Ver_Click(object sender, RoutedEventArgs e) { await UpdateCheck.CheckForUpdate("http://textuploader.com/58mva/raw"); }