/// <summary> /// Constructor /// </summary> /// <param name="table">The table upon which the players for this scenario are seated</param> /// <param name="round">The current round of betting</param> /// <param name="policy">Policy information dictating what the player can and can't do</param> public PostFlopBetModel(PlayerModel player, HoldemHandRound round, BetTypeModel betType) : base(betType) { Player = player; Round = round; Icon = Utilities.LoadBitmap(Properties.Resources.PreflopBetIcon); Range = new HandValueRangeModel(round, null); InfoDisplayType = typeof(BetTreeNodeInfo); }
protected void SetModel(object sender, DependencyPropertyChangedEventArgs e) { _model = DataContext as HandValueRangeModel; Initialise(); }