コード例 #1
0
 public ShaderSource(string code, byte[] binaryCode, ShaderBindings bindings, ShaderStage stage, TargetLanguage language)
 {
     Code       = code;
     BinaryCode = binaryCode;
     Bindings   = bindings;
     Stage      = stage;
     Language   = language;
 }
コード例 #2
0
 public ShaderSource(byte[] binaryCode, ShaderBindings bindings, ShaderStage stage, TargetLanguage language) : this(null, binaryCode, bindings, stage, language)
 {
 }
コード例 #3
0
 public ShaderSource(string code, ShaderBindings bindings, ShaderStage stage, TargetLanguage language) : this(code, null, bindings, stage, language)
 {
 }