/// <summary> /// Register a new <see cref="AudioOutputSystem"/>. /// </summary> /// <param name="output">The <see cref="AudioOutputSystem"/> to register.</param> private void Register(AudioOutputSystem output) { lock (_sessionLock) { _sessions[output.GetSessionId()] = output; } }
/// <summary> /// Unregister a new <see cref="AudioOutputSystem"/>. /// </summary> /// <param name="output">The <see cref="AudioOutputSystem"/> to unregister.</param> internal void Unregister(AudioOutputSystem output) { lock (_sessionLock) { int sessionId = output.GetSessionId(); _sessions[output.GetSessionId()] = null; ReleaseSessionId(sessionId); } }
/// <summary> /// Open a new <see cref="AudioOutputSystem"/>. /// </summary> /// <param name="outputDeviceName">The output device name selected by the <see cref="AudioOutputSystem"/></param> /// <param name="outputConfiguration">The output audio configuration selected by the <see cref="AudioOutputSystem"/></param> /// <param name="obj">The new <see cref="AudioOutputSystem"/></param> /// <param name="memoryManager">The memory manager that will be used for all guest memory operations</param> /// <param name="inputDeviceName">The input device name wanted by the user</param> /// <param name="sampleFormat">The sample format to use</param> /// <param name="parameter">The user configuration</param> /// <param name="appletResourceUserId">The applet resource user id of the application</param> /// <param name="processHandle">The process handle of the application</param> /// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns> public ResultCode OpenAudioOut(out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out AudioOutputSystem obj, IVirtualMemoryManager memoryManager, string inputDeviceName, SampleFormat sampleFormat, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume) { int sessionId = AcquireSessionId(); _sessionsBufferEvents[sessionId].Clear(); IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume); AudioOutputSystem audioOut = new AudioOutputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]); ResultCode result = audioOut.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId); if (result == ResultCode.Success) { outputDeviceName = audioOut.DeviceName; outputConfiguration = new AudioOutputConfiguration { ChannelCount = audioOut.ChannelCount, SampleFormat = audioOut.SampleFormat, SampleRate = audioOut.SampleRate, AudioOutState = audioOut.GetState(), }; obj = audioOut; Register(audioOut); } else { ReleaseSessionId(sessionId); obj = null; outputDeviceName = null; outputConfiguration = default; } return(result); }