public static void InstanceInit(World world) { if (null == instance) { instance = new GlobalMap(world); } }
public void SetupEnvironment(Car car, GlobalMap gmap, World world, Game game) { this.car = car; this.gmap = gmap; this.world = world; this.game = game; if (null == pathLastCell) { pathLastCell = startLastCell(); } }
public void SetupEnvironment(Car car, GlobalMap gmap) { this.car = car; this.gmap = gmap; hasUnknown = false; }