コード例 #1
0
        public void OnDrop(PointerEventData eventData)
        {
            Object assignableObject = RuntimeInspectorUtils.GetAssignableObjectFromDraggedReferenceItem(eventData, elementType);

            if (assignableObject != null)
            {
                if (!OnSizeChanged(null, "" + (Length + 1)))
                {
                    return;
                }

                if (isArray)
                {
                    Array _array = (Array)Value;
                    _array.SetValue(assignableObject, Length - 1);
                    Value = _array;
                }
                else
                {
                    IList _list = (IList)Value;
                    _list[Length - 1] = assignableObject;
                    Value             = _list;
                }

                if (!IsExpanded)
                {
                    IsExpanded = true;
                }
            }
        }
コード例 #2
0
        private IEnumerator CreateReferenceItemCoroutine(PointerEventData eventData)
        {
            yield return(new WaitForSecondsRealtime(Hierarchy.DraggedReferenceHoldTime));

            if (!BoundTransform.IsNull())
            {
                RuntimeInspectorUtils.CreateDraggedReferenceItem(BoundTransform, eventData, Skin);
            }
        }
コード例 #3
0
        public void OnDrop(PointerEventData eventData)
        {
            Object assignableObject = RuntimeInspectorUtils.GetAssignableObjectFromDraggedReferenceItem(eventData, BoundVariableType);

            if (assignableObject != null)
            {
                OnReferenceChanged(assignableObject);
            }
        }
コード例 #4
0
        private IEnumerator CreateReferenceItemCoroutine(PointerEventData eventData)
        {
            float dragThreshold = EventSystem.current.pixelDragThreshold;

            yield return(new WaitForSecondsRealtime(holdTime));

            if (!m_reference.IsNull() && Vector2.Distance(eventData.position, eventData.pressPosition) < dragThreshold)
            {
                RuntimeInspectorUtils.CreateDraggedReferenceItem(m_reference, eventData, draggedReferenceSkin);
            }
        }
コード例 #5
0
        public bool Init()
        {
            type = RuntimeInspectorUtils.GetType(m_type);
            if (type == null)
            {
                return(false);
            }

            variables = new HashSet <string>();
            for (int i = 0; i < m_variables.Length; i++)
            {
                if (m_variables[i] != INCLUDE_ALL_VARIABLES)
                {
                    variables.Add(m_variables[i]);
                }
                else
                {
                    AddAllVariablesToSet();
                    break;
                }
            }

            return(true);
        }
コード例 #6
0
        private void Update()
        {
            if (draggingPointer != null)
            {
                if (draggedReference.IsNull())
                {
                    draggingPointer = null;
                }
                else if (Input.GetMouseButtonUp(0))
                {
                    ExecuteEvents.Execute(draggedReference.gameObject, draggingPointer, ExecuteEvents.endDragHandler);
                    if (EventSystem.current != null)
                    {
                        List <RaycastResult> hoveredUIElements = new List <RaycastResult>();
                        EventSystem.current.RaycastAll(draggingPointer, hoveredUIElements);

                        int i = 0;
                        while (i < hoveredUIElements.Count && ExecuteEvents.ExecuteHierarchy(hoveredUIElements[i].gameObject, draggingPointer, ExecuteEvents.dropHandler) == null)
                        {
                            i++;
                        }
                    }

                    draggingPointer = null;
                }
                else
                {
                    draggingPointer.position = Input.mousePosition;
                    ExecuteEvents.Execute(draggedReference.gameObject, draggingPointer, ExecuteEvents.dragHandler);
                }
            }
            else
            {
                if (!pointerDown)
                {
                    if (Input.GetMouseButtonDown(0) && EventSystem.current != null && !EventSystem.current.IsPointerOverGameObject())
                    {
                        RaycastHit hit;
                        if (Physics.Raycast(_camera.ScreenPointToRay(Input.mousePosition), out hit, raycastRange, interactableObjectsMask))
                        {
                            hitObject = (ProcessRaycastHit != null) ? ProcessRaycastHit(hit) : hit.collider.gameObject;
                            if (!hitObject.IsNull())
                            {
                                pointerDown     = true;
                                pointerDownTime = Time.realtimeSinceStartup;
                                pointerDownPos  = Input.mousePosition;
                            }
                        }
                    }
                }
                else
                {
                    if (Input.GetMouseButton(0))
                    {
                        if (((Vector2)Input.mousePosition - pointerDownPos).sqrMagnitude >= 100f)
                        {
                            pointerDown = false;
                        }
                        else if (Time.realtimeSinceStartup - pointerDownTime >= holdTime)
                        {
                            pointerDown = false;

                            if (!hitObject.IsNull() && EventSystem.current != null)
                            {
                                draggingPointer = new PointerEventData(EventSystem.current)
                                {
                                    pointerId     = -111,
                                    pressPosition = Input.mousePosition,
                                    position      = Input.mousePosition,
                                    button        = PointerEventData.InputButton.Left
                                };

                                draggedReference = RuntimeInspectorUtils.CreateDraggedReferenceItem(hitObject, draggingPointer, draggedReferenceSkin);
                                if (draggedReference == null)
                                {
                                    pointerDown     = false;
                                    draggingPointer = null;
                                }
                            }
                        }
                    }
                    else if (Input.GetMouseButtonUp(0))
                    {
                        pointerDown = false;
                    }
                }
            }
        }
コード例 #7
0
        public void OnDrop(PointerEventData eventData)
        {
            RuntimeHierarchy hierarchy = Hierarchy;

            if (hierarchy == null || !hierarchy.CanReorganizeItems)
            {
                return;
            }

            Transform droppedTransform = RuntimeInspectorUtils.GetAssignableObjectFromDraggedReferenceItem(eventData, typeof(Transform)) as Transform;

            if (droppedTransform == null)
            {
                return;
            }

            if (hierarchyItem == null)
            {
                if (droppedTransform.parent == null)
                {
                    return;
                }

                droppedTransform.SetParent(null, true);
            }
            else if (hierarchyItem is HierarchyItemTransform)
            {
                Transform newParent = ((HierarchyItemTransform)hierarchyItem).BoundTransform;
                if (droppedTransform.parent == newParent || droppedTransform == newParent)
                {
                    return;
                }

                // Avoid setting child object as parent of the parent object
                Transform curr = newParent;
                while (curr.parent != null && curr.parent != droppedTransform)
                {
                    curr = curr.parent;
                }

                if (curr.parent == droppedTransform)
                {
                    curr.SetParent(droppedTransform.parent, true);
                }

                droppedTransform.SetParent(newParent, true);
            }
            else
            {
                IHierarchyRootContent rootContent = ((HierarchyItemRoot)hierarchyItem).Content;
                if (rootContent is HierarchyRootPseudoScene)
                {
                    //( (HierarchyRootPseudoScene) rootContent ).AddChild( droppedTransform ); // Add object to pseudo-scene
                    return;
                }
                else if (rootContent is HierarchyRootScene)
                {
                    bool parentChanged = false;
                    if (droppedTransform.parent != null)
                    {
                        droppedTransform.SetParent(null, true);
                        parentChanged = true;
                    }

                    Scene scene = ((HierarchyRootScene)rootContent).Scene;
                    if (droppedTransform.gameObject.scene != scene)
                    {
                        SceneManager.MoveGameObjectToScene(droppedTransform.gameObject, scene);
                        parentChanged = true;
                    }

                    if (!parentChanged)
                    {
                        return;
                    }
                }
            }

            if (hierarchyItem != null && !hierarchyItem.IsExpanded)
            {
                hierarchyItem.IsExpanded = true;
            }

            hierarchy.Refresh();
        }