// Constructor public GamePage() { InitializeComponent(); _game = XamlGame<GameMain>.Create("", XnaSurface); // Sample code to localize the ApplicationBar //BuildLocalizedApplicationBar(); }
public override void Init(GameMain game) { }
public abstract void Init(GameMain game);
public static void Main (string[] args) { var _game = new GameMain(); _game.Run(); }
public GuiDemo(GameMain game) { _game = game; }
public GuiDemo(GameMain game) { _game = game; }
public override void Init(GameMain game) { }