void child_E_CheckChanged(object sender, TreeNodeCheckChangedArgs args) { if (E_CheckChanged != null) { E_CheckChanged(sender, args); } }
void RtwTree_E_CheckChanged(object sender, TreeNodeCheckChangedArgs args) { if (args.CheckState == true) { try { if (_checked.Contains(args.Node) == false) { _checked.Add(args.Node); } } catch { } } else { try { if (_checked.Contains(args.Node)) { _checked.Remove(args.Node); } } catch { } } }