public override ModelTreeNode CreateDefaultItem() { var model = new Npc(); var node = new NpcTreeNode(model); return(node); }
public override ModelTreeNode AddItem() { var model = new Npc(); var node = new NpcTreeNode(model); this.AddSibling(node); return(node); }
public override IList <ModelTreeNode> CreateTree() { var nodes = new List <ModelTreeNode>(1); var model = new Npc(); var node = new NpcTreeNode(model); nodes.Add(node); return(nodes); }