public static FrmRoomAddOrModify Single(HandleStatus status, RoomInfo oldRoom) { if (instance == null || instance.IsDisposed) { instance = new FrmRoomAddOrModify(status, oldRoom); } return(instance); }
private void ShowFrmRoomAddOrModify(HandleStatus status, RoomInfo room) { this.Hide(); FrmRoomAddOrModify fraom = FrmRoomAddOrModify.Single(status, room); fraom.FormClosed += fraom_FormClosed; fraom.Show(); }
private void ShowFrmRoomAddOrModify(int temp, RoomInfo room) { this.Hide(); FrmRoomAddOrModify frm = FrmRoomAddOrModify.Single(temp, room); frm.FormClosed += frm_FormClosed; frm.Show(); }
private void ShowFrmRoomAddOrModify(int temp, RoomInfo room) { this.Hide();//不是关闭是隐藏 不是close!! FrmRoomAddOrModify fram = FrmRoomAddOrModify.Single(temp, room); // fram.Show(); 不是写在这里 fram.FormClosed += new FormClosedEventHandler(fram_FormClose); fram.Show(); }
private static int Temp;//存标识 public static FrmRoomAddOrModify Single(int temp, RoomInfo room) { if (instance == null || instance.IsDisposed) { instance = new FrmRoomAddOrModify(room); Temp = temp; } return(instance); }
public static FrmRoomAddOrModify Single(int temp, RoomInfo room) { if (instance == null || instance.IsDisposed) { instance = new FrmRoomAddOrModify(room); Temp = temp; } return instance; }