public void Connection() { string player_name = GameUser.CurrentUser.ID; // Debug.Log ("player_name " + player_name); WarpClient.initialize(appKey, ipAddress, port); WarpClient.setRecoveryAllowance(120); listen = GetComponent <Roulette_ListnerClass> (); WarpClient.GetInstance().AddConnectionRequestListener(listen); WarpClient.GetInstance().AddChatRequestListener(listen); WarpClient.GetInstance().AddLobbyRequestListener(listen); WarpClient.GetInstance().AddNotificationListener(listen); WarpClient.GetInstance().AddRoomRequestListener(listen); WarpClient.GetInstance().AddUpdateRequestListener(listen); WarpClient.GetInstance().AddZoneRequestListener(listen); WarpClient.GetInstance().Connect(player_name, ""); }
public void Connection() { string player_name = PlayerPrefs.GetString(PlayerDetails.ConnectionId); Debug.Log("player_name " + player_name); //player_name = "Ram"; WarpClient.initialize(appKey, ipAddress, port); WarpClient.setRecoveryAllowance(100); listen = new Roulette_ListnerClass(); WarpClient.GetInstance().AddConnectionRequestListener(listen); WarpClient.GetInstance().AddChatRequestListener(listen); WarpClient.GetInstance().AddLobbyRequestListener(listen); WarpClient.GetInstance().AddNotificationListener(listen); WarpClient.GetInstance().AddRoomRequestListener(listen); WarpClient.GetInstance().AddUpdateRequestListener(listen); WarpClient.GetInstance().AddZoneRequestListener(listen); WarpClient.GetInstance().Connect(player_name, ""); }