/// <summary> /// Unregisters the specified roulette. /// </summary> /// <param name="roulette">The roulette.</param> public void Unregister(Roulette roulette) { roulette.SpinCompleted -= RouletteOnSpinCompleted; }
/// <summary> /// Registers the specified roulette. /// </summary> /// <param name="roulette">The roulette.</param> public void Register(Roulette roulette) { roulette.SpinCompleted += RouletteOnSpinCompleted; }