public static Vector3 GetAxis(this Joint.Axis axis) { return(new Vector3( (float)-axis.xyz[1], (float)axis.xyz[2], (float)axis.xyz[0])); }
public static Vector3 GetDefaultAxis(this Joint.Axis axis) { return(new Vector3(-1, 0, 0)); }
public static Vector3 GetAxis(this Joint.Axis axis) { return(new Vector3( (float)-axis.xyz[1], (float)axis.xyz[2], (float)axis.xyz[0])); }
public static Vector3 GetDefaultAxis(this Joint.Axis axis) { return(new Vector3(-1, 0, 0)); }