/// <summary> /// This event is triggered when the game loads /// </summary> /// <param name="args"></param> private static void Loading_OnLoadingComplete(EventArgs args) { //Put the name of the champion here if (Player.Instance.ChampionName != "Skarner") { return; } Core.DelayAction(() => { introImg = new Sprite(TextureLoader.BitmapToTexture(Resources.anime)); Chat.Print("<b><font size='20' color='#4B0082'>Ronin Skarner</font><font size='20' color='#FFA07A'> Loaded</font></b>"); Drawing.OnDraw += DrawingOnOnDraw; Core.DelayAction(() => { Drawing.OnDraw -= DrawingOnOnDraw; }, 7000); }, 2000); SpellsManager.InitializeSpells(); Menus.CreateMenu(); ModeManager.InitializeModes(); _W.Initialize(); _W_Advance.Initialize(); DrawingsManager.InitializeDrawings(); Interrupter.OnInterruptableSpell += ModeManager.Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += ModeManager.AntiGapCloser; FpsBooster.Initialize(); if (!SpellManager.HasSmite()) { Chat.Print("No smite detected - unloading Smite.", System.Drawing.Color.Red); return; } Config.Initialize(); ModeManagerSmite.Initialize(); Events.Initialize(); }
/// <summary> /// This event is triggered when the game loads /// </summary> /// <param name="args"></param> private static void Loading_OnLoadingComplete(EventArgs args) { //Put the name of the champion here if (Player.Instance.ChampionName != "Skarner") { return; } Chat.Print("Welcome to the Ronin´s BETA ;)"); SpellsManager.InitializeSpells(); Menus.CreateMenu(); ModeManager.InitializeModes(); _W.Initialize(); _W_Advance.Initialize(); DrawingsManager.InitializeDrawings(); }