コード例 #1
0
        private void ProcessOperator(StringScanner steve, Stack<string> opStack, List<Token> output,
				bool lastTokenWasNumber, ref bool tokenIsNumber)
        {
            string op = steve.Read ().ToString();
            if (lastTokenWasNumber) {
                PushOperatorToStack (op, opStack, output);
            } else if (op.Equals ("-")) {
                // The last token wasn't a number, but we encountered an operator, so this must be a negative sign
                steve.skipWhitespace ();
                if (!steve.HasNext ()) {
                    throw new InvalidExpressionException("misplaced operator: " + op);
                }
                BigInteger num = 1;
                // if there's an expression after the minus sign, just process it and negate it
                if (steve.TryReadLong (ref num) || Char.ToLower (steve.Peek ()) == 'd' || steve.Peek() == '(' || steve.Peek() == '[') {
                    output.Add (new NumToken(-num));
                    // if the next token is a diedef, paren, or formula, iterativelyAdd will detect the -1 and use it to negate the expression
                    tokenIsNumber = true;
                } else {
                    // there is no number after the minus sign, so it can't be negating a number, and it can't be doing subtraction
                    throw new InvalidExpressionException ("misplaced operator: " + op);
                }
            } else {
                throw new InvalidExpressionException ("misplaced operator" + op);
            }
        }
コード例 #2
0
        private Token ProcessDieDef(
				StringScanner steve, 
				Stack<string> opStack, 
				List<Token> output,
				bool lastTokenWasNumber)
        {
            steve.TrySkip(); // move past the d\
            if (!steve.HasNext())
                throw new InvalidExpressionException("no die type given");
            if (Char.IsDigit (steve.Peek ())) { // check that the syntax is valid before just trying to read it
                Token dieCount = new NumToken(1);
                if (lastTokenWasNumber) {
                    // the last number was the die count, because it was followed by a 'd'
                    dieCount = output.Last();
                    output.RemoveAt (output.Count - 1);
                }
                BigInteger dieType = steve.ReadLong(); // this is safe because we checked that the next char is a digit
                // we now know that die type and the die count, now we need to see if there are extra instructions for the roll
                long keepCount = 1;
                KeepStrategy keepstrat = KeepStrategy.ALL;
                if (steve.HasNext () && char.IsLetter (steve.Peek ()) && Char.ToLower (steve.Peek ()) != 'd') {
                    char extension = Char.ToLower (steve.Read ());
                    if (extension == 'h') {
                        keepstrat = KeepStrategy.HIGHEST;
                        BigInteger temp = null;
                        if (steve.TryReadLong (ref temp)) {
                            if (temp > MAX_DIECOUNT) {
                                throw new InvalidExpressionException (temp.ToString () + " is too many dice");
                            } else {
                                keepCount = temp.LongValue ();
                            }
                        }
                    } else if (extension == 'l') {
                        keepstrat = KeepStrategy.LOWEST;
                        BigInteger temp = null;
                        if (steve.TryReadLong (ref temp)) {
                            if (temp > MAX_DIECOUNT) {
                                throw new InvalidExpressionException (temp.ToString () + " is too many dice");
                            } else {
                                keepCount = temp.LongValue ();
                            }
                        }
                    } else {
                        throw new InvalidExpressionException("invalid die extension " + extension);
                    }
                }
                var countList = new List<Token> ();
                countList.Add (dieCount);
                return new DiceToken (countList, dieType, keepCount, keepstrat, this);
            } else {
                throw new InvalidExpressionException("no die type given");
            }
        }