private static void Start() { GameWorld = new World(); Terminal.Open(); Terminal.Set("window: size=" + Constants.screenWidth.ToString() + "x" + Constants.screenHeight.ToString() + "; font: VeraMono.ttf, size=10"); Terminal.BkColor(Color.FromArgb(255, 40, 40, 60)); Terminal.Color(Color.FromArgb(255, 240, 234, 214)); setUpGame(); Terminal.Layer(0); // Set map to layer 0 MapGen.updateMap(); Terminal.Layer(2); GameWorld.battleGrid = new BattleGrid(); Terminal.Layer(1); // Gamobjects to layer 1 }