private void LoadFrontCardStats(PlayerObj player) { m_frontTrait1.Visible = false; m_frontTrait2.Visible = false; var b = (byte)Game.PlayerStats.Traits.X; if (b != 0) { m_frontTrait1.Text = TraitType.ToString(b) + ": " + TraitType.ProfileCardDescription(b); m_frontTrait1.Visible = true; } var b2 = (byte)Game.PlayerStats.Traits.Y; if (b2 != 0) { m_frontTrait2.Y = m_frontTrait1.Y; if (b != 0) { m_frontTrait2.Y -= 20f; } m_frontTrait2.Text = TraitType.ToString(b2) + ": " + TraitType.ProfileCardDescription(b2); m_frontTrait2.Visible = true; } m_playerName.Text = Game.PlayerStats.PlayerName; m_playerStats.Text = (int)(player.Damage / 20f) + "/" + (int)(player.MaxHealth / 50f); m_levelClass.Text = string.Concat("Lv. ", Game.PlayerStats.CurrentLevel, " - ", ClassType.ToString(Game.PlayerStats.Class, Game.PlayerStats.IsFemale)); m_money.Text = Game.PlayerStats.Gold.ToString(); m_classDescription.Text = ClassType.ProfileCardDescription(Game.PlayerStats.Class); }
private void CheckSaveHeaders(ObjContainer container, byte profile) { var textObj = container.GetChildAt(1) as TextObj; var textObj2 = container.GetChildAt(3) as TextObj; var textObj3 = container.GetChildAt(4) as TextObj; textObj2.Text = ""; textObj3.Text = ""; string text = null; byte classType = 0; var num = 0; var flag = false; var num2 = 0; try { (ScreenManager.Game as Game).SaveManager.GetSaveHeader(profile, out classType, out text, out num, out flag, out num2); if (text == null) { textObj.Text = "- START NEW LEGACY -"; container.ID = 0; } else { var isFemale = text.Contains("Lady"); if (!flag) { textObj.Text = text + " the " + ClassType.ToString(classType, isFemale); } else { textObj.Text = text + " the Deceased"; } textObj2.Text = "Lvl. " + num; if (num2 > 0) { textObj3.Text = "NG+ " + num2; } container.ID = 1; } } catch { textObj.Text = "- START NEW LEGACY -"; container.ID = 0; } }
public void UpdateClassRank() { var text = "the "; if (BeatenABoss) { text += "Legendary "; } else if (NumEnemiesKilled < 5) { text += "Useless "; } else if (NumEnemiesKilled >= 5 && NumEnemiesKilled < 10) { text += "Feeble "; } else if (NumEnemiesKilled >= 10 && NumEnemiesKilled < 15) { text += "Determined "; } else if (NumEnemiesKilled >= 15 && NumEnemiesKilled < 20) { text += "Stout "; } else if (NumEnemiesKilled >= 20 && NumEnemiesKilled < 25) { text += "Gallant "; } else if (NumEnemiesKilled >= 25 && NumEnemiesKilled < 30) { text += "Valiant "; } else if (NumEnemiesKilled >= 30 && NumEnemiesKilled < 35) { text += "Heroic "; } else { text += "Divine "; } text += ClassType.ToString(Class, IsFemale); m_classTextObj.Text = text; }
private void UpdateDescriptionPlate() { var lineageObj = m_currentBranchArray[m_selectedLineageIndex]; var textObj = m_descriptionPlate.GetChildAt(1) as TextObj; textObj.Text = lineageObj.PlayerName; var textObj2 = m_descriptionPlate.GetChildAt(2) as TextObj; textObj2.Text = "Class - " + ClassType.ToString(lineageObj.Class, lineageObj.IsFemale); var keyIconTextObj = m_descriptionPlate.GetChildAt(3) as KeyIconTextObj; keyIconTextObj.Text = ClassType.Description(lineageObj.Class); keyIconTextObj.WordWrap(340); var textObj3 = m_descriptionPlate.GetChildAt(4) as TextObj; textObj3.Y = keyIconTextObj.Y + keyIconTextObj.Height + 5f; var textObj4 = m_descriptionPlate.GetChildAt(5) as TextObj; textObj4.Y = textObj3.Y + 30f; var num = (int)textObj3.Y; if (lineageObj.Traits.X > 0f) { textObj3.Text = "Trait - " + TraitType.ToString((byte)lineageObj.Traits.X); textObj4.Text = TraitType.Description((byte)lineageObj.Traits.X, lineageObj.IsFemale); textObj4.WordWrap(340); num = (int)textObj4.Y + textObj4.Height + 5; } else { num = (int)textObj3.Y + textObj3.Height + 5; textObj3.Text = "Traits - None"; textObj4.Text = ""; } var textObj5 = m_descriptionPlate.GetChildAt(6) as TextObj; textObj5.Y = textObj4.Y + textObj4.Height + 5f; var textObj6 = m_descriptionPlate.GetChildAt(7) as TextObj; textObj6.Y = textObj5.Y + 30f; if (lineageObj.Traits.Y > 0f) { textObj5.Text = "Trait - " + TraitType.ToString((byte)lineageObj.Traits.Y); textObj6.Text = TraitType.Description((byte)lineageObj.Traits.Y, lineageObj.IsFemale); textObj6.WordWrap(340); num = (int)textObj6.Y + textObj6.Height + 5; } else { textObj5.Text = ""; textObj6.Text = ""; } var textObj7 = m_descriptionPlate.GetChildAt(8) as TextObj; textObj7.Text = "Spell - " + SpellType.ToString(lineageObj.Spell); textObj7.Y = num; var keyIconTextObj2 = m_descriptionPlate.GetChildAt(9) as KeyIconTextObj; keyIconTextObj2.Text = SpellType.Description(lineageObj.Spell); keyIconTextObj2.Y = textObj7.Y + 30f; keyIconTextObj2.WordWrap(340); }
public LineageObj(LineageScreen screen, bool createEmpty = false) { Name = ""; m_frameSprite = new SpriteObj("LineageScreenFrame_Sprite"); m_frameSprite.Scale = new Vector2(2.8f, 2.8f); m_frameSprite.DropShadow = new Vector2(4f, 6f); m_plaqueSprite = new SpriteObj("LineageScreenPlaque1Long_Sprite"); m_plaqueSprite.Scale = new Vector2(1.8f, 2f); m_playerSprite = new ObjContainer("PlayerIdle_Character"); m_playerSprite.AnimationDelay = 0.1f; m_playerSprite.Scale = new Vector2(2f, 2f); m_playerSprite.OutlineWidth = 2; m_playerSprite.GetChildAt(10).Visible = false; m_playerSprite.GetChildAt(11).Visible = false; m_playerSprite.GetChildAt(1).TextureColor = Color.Red; m_playerSprite.GetChildAt(7).TextureColor = Color.Red; m_playerSprite.GetChildAt(14).Visible = false; m_playerSprite.GetChildAt(16).Visible = false; var textureColor = new Color(251, 156, 172); m_playerSprite.GetChildAt(13).TextureColor = textureColor; m_playerName = new TextObj(Game.JunicodeFont); m_playerName.FontSize = 10f; m_playerName.Text = "Sir Skunky IV"; m_playerName.Align = Types.TextAlign.Centre; m_playerName.OutlineColour = new Color(181, 142, 39); m_playerName.OutlineWidth = 2; m_playerName.Y = m_textYPos; m_playerName.LimitCorners = true; AddChild(m_playerName); m_classTextObj = new TextObj(Game.JunicodeFont); m_classTextObj.FontSize = 8f; m_classTextObj.Align = Types.TextAlign.Centre; m_classTextObj.OutlineColour = new Color(181, 142, 39); m_classTextObj.OutlineWidth = 2; m_classTextObj.Text = "the Knight"; m_classTextObj.Y = m_playerName.Y + m_playerName.Height - 8f; m_classTextObj.LimitCorners = true; AddChild(m_classTextObj); m_trait1Title = new TextObj(Game.JunicodeFont); m_trait1Title.FontSize = 8f; m_trait1Title.Align = Types.TextAlign.Centre; m_trait1Title.OutlineColour = new Color(181, 142, 39); m_trait1Title.OutlineWidth = 2; m_trait1Title.Y = m_classTextObj.Y + m_classTextObj.Height + 5f; m_trait1Title.Text = ""; m_trait1Title.LimitCorners = true; AddChild(m_trait1Title); m_trait2Title = (m_trait1Title.Clone() as TextObj); m_trait2Title.Y += 20f; m_trait2Title.Text = ""; m_trait2Title.LimitCorners = true; AddChild(m_trait2Title); m_ageText = (m_trait1Title.Clone() as TextObj); m_ageText.Text = "xxx - xxx"; m_ageText.Visible = false; m_ageText.LimitCorners = true; AddChild(m_ageText); m_spellIcon = new SpriteObj("Blank_Sprite"); m_spellIcon.OutlineWidth = 1; m_spellIconHolder = new SpriteObj("BlacksmithUI_IconBG_Sprite"); if (!createEmpty) { IsFemale = false; if (CDGMath.RandomInt(0, 1) > 0) { IsFemale = true; } if (IsFemale) { CreateFemaleName(screen); } else { CreateMaleName(screen); } Traits = TraitType.CreateRandomTraits(); Class = ClassType.GetRandomClass(); m_classTextObj.Text = "the " + ClassType.ToString(Class, IsFemale); while (Class == 7 || Class == 15) { if (Traits.X != 12f && Traits.Y != 12f) { break; } Traits = TraitType.CreateRandomTraits(); } while ((Class == 1 || Class == 9 || Class == 16) && (Traits.X == 31f || Traits.Y == 31f)) { Traits = TraitType.CreateRandomTraits(); } var spellList = ClassType.GetSpellList(Class); do { Spell = spellList[CDGMath.RandomInt(0, spellList.Length - 1)]; } while ((Spell == 11 || Spell == 4 || Spell == 6) && (Traits.X == 31f || Traits.Y == 31f)); Array.Clear(spellList, 0, spellList.Length); Age = (byte)CDGMath.RandomInt(18, 30); ChildAge = (byte)CDGMath.RandomInt(2, 5); UpdateData(); } }
public void UpdateData() { SetTraits(Traits); if (Traits.X == 8f || Traits.Y == 8f) { m_playerSprite.GetChildAt(7).Visible = false; } if (Traits.X == 20f || Traits.Y == 20f) { FlipPortrait = true; } m_classTextObj.Text = "the " + ClassType.ToString(Class, IsFemale); m_spellIcon.ChangeSprite(SpellType.Icon(Spell)); if (Class == 0 || Class == 8) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleShield_Sprite"); } else if (Class == 5 || Class == 13) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleLamp_Sprite"); } else if (Class == 1 || Class == 9) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleBeard_Sprite"); } else if (Class == 4 || Class == 12) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleHeadband_Sprite"); } else if (Class == 2 || Class == 10) { m_playerSprite.GetChildAt(15).Visible = true; m_playerSprite.GetChildAt(15).ChangeSprite("PlayerIdleHorns_Sprite"); } else { m_playerSprite.GetChildAt(15).Visible = false; } m_playerSprite.GetChildAt(0).Visible = false; if (Class == 16) { m_playerSprite.GetChildAt(0).Visible = true; m_playerSprite.GetChildAt(12).ChangeSprite("PlayerIdleHead" + 6 + "_Sprite"); } if (Class == 17) { m_playerSprite.GetChildAt(12).ChangeSprite("PlayerIdleHead" + 7 + "_Sprite"); } if (!IsFemale) { m_playerSprite.GetChildAt(5).Visible = false; m_playerSprite.GetChildAt(13).Visible = false; } else { m_playerSprite.GetChildAt(5).Visible = true; m_playerSprite.GetChildAt(13).Visible = true; } if (Traits.X == 6f || Traits.Y == 6f) { m_playerSprite.Scale = new Vector2(3f, 3f); } if (Traits.X == 7f || Traits.Y == 7f) { m_playerSprite.Scale = new Vector2(1.35f, 1.35f); } if (Traits.X == 10f || Traits.Y == 10f) { m_playerSprite.ScaleX *= 0.825f; m_playerSprite.ScaleY *= 1.25f; } if (Traits.X == 9f || Traits.Y == 9f) { m_playerSprite.ScaleX *= 1.25f; m_playerSprite.ScaleY *= 1.175f; } if (Class == 6 || Class == 14) { m_playerSprite.OutlineColour = Color.White; return; } m_playerSprite.OutlineColour = Color.Black; }
public override void OnEnter() { UpdatePauseScreenIcons(); m_inputDelay = 0.5f; if (SoundManager.IsMusicPlaying) { SoundManager.PauseMusic(); } SoundManager.PlaySound("Pause_Toggle"); var levelScreen = (ScreenManager as RCScreenManager).GetLevelScreen(); foreach (var current in m_infoObjList) { current.Reset(); current.Visible = false; } var player = (ScreenManager as RCScreenManager).Player; var pauseInfoObj = m_infoObjList[0]; pauseInfoObj.Visible = true; pauseInfoObj.AddItem("Class: ", ClassType.ToString(Game.PlayerStats.Class, Game.PlayerStats.IsFemale)); pauseInfoObj.AddItem("Strength: ", player.Damage.ToString()); pauseInfoObj.AddItem("Magic: ", player.TotalMagicDamage.ToString()); pauseInfoObj.AddItem("Armor: ", player.TotalArmor.ToString()); pauseInfoObj.ResizePlate(); pauseInfoObj.X = player.X - Camera.TopLeftCorner.X; pauseInfoObj.Y = player.Bounds.Bottom - Camera.TopLeftCorner.Y + pauseInfoObj.Height / 2f - 20f; if (!Game.PlayerStats.TutorialComplete) { pauseInfoObj.SetName("?????"); } else { pauseInfoObj.SetName(Game.PlayerStats.PlayerName); } pauseInfoObj.SetNamePosition(new Vector2(pauseInfoObj.X, player.Bounds.Top - Camera.TopLeftCorner.Y - 40f)); pauseInfoObj.Visible = player.Visible; var num = m_infoObjList.Count - 1; for (var i = num; i < levelScreen.CurrentRoom.EnemyList.Count + levelScreen.CurrentRoom.TempEnemyList.Count; i++) { m_infoObjList.Add(new PauseInfoObj { Visible = false }); } for (var j = 1; j < levelScreen.CurrentRoom.EnemyList.Count + 1; j++) { var enemyObj = levelScreen.CurrentRoom.EnemyList[j - 1]; if (!enemyObj.NonKillable && !enemyObj.IsKilled && enemyObj.Visible) { var pauseInfoObj2 = m_infoObjList[j]; pauseInfoObj2.Visible = true; if (!LevelEV.CREATE_RETAIL_VERSION) { pauseInfoObj2.AddItem("Level: ", enemyObj.Level.ToString()); } else { pauseInfoObj2.AddItem("Level: ", ((int)(enemyObj.Level * 2.75f)).ToString()); } pauseInfoObj2.AddItem("Strength: ", enemyObj.Damage.ToString()); pauseInfoObj2.AddItem("Health: ", enemyObj.CurrentHealth + "/" + enemyObj.MaxHealth); pauseInfoObj2.ResizePlate(); pauseInfoObj2.X = enemyObj.X - Camera.TopLeftCorner.X; pauseInfoObj2.Y = enemyObj.Bounds.Bottom - Camera.TopLeftCorner.Y + pauseInfoObj2.Height / 2f - 20f; pauseInfoObj2.SetName(enemyObj.Name); pauseInfoObj2.SetNamePosition(new Vector2(pauseInfoObj2.X, enemyObj.Bounds.Top - Camera.TopLeftCorner.Y - 40f)); } } var count = levelScreen.CurrentRoom.EnemyList.Count; for (var k = 0; k < levelScreen.CurrentRoom.TempEnemyList.Count; k++) { var enemyObj2 = levelScreen.CurrentRoom.TempEnemyList[k]; if (!enemyObj2.NonKillable && !enemyObj2.IsKilled) { var pauseInfoObj3 = m_infoObjList[k + 1 + count]; pauseInfoObj3.Visible = true; if (!LevelEV.CREATE_RETAIL_VERSION) { pauseInfoObj3.AddItem("Level: ", enemyObj2.Level.ToString()); } else { pauseInfoObj3.AddItem("Level: ", ((int)(enemyObj2.Level * 2.75f)).ToString()); } pauseInfoObj3.AddItem("Strength: ", enemyObj2.Damage.ToString()); pauseInfoObj3.AddItem("Health: ", enemyObj2.CurrentHealth + "/" + enemyObj2.MaxHealth); pauseInfoObj3.ResizePlate(); pauseInfoObj3.X = enemyObj2.X - Camera.TopLeftCorner.X; pauseInfoObj3.Y = enemyObj2.Bounds.Bottom - Camera.TopLeftCorner.Y + pauseInfoObj3.Height / 2f - 20f; pauseInfoObj3.SetName(enemyObj2.Name); pauseInfoObj3.SetNamePosition(new Vector2(pauseInfoObj3.X, enemyObj2.Bounds.Top - Camera.TopLeftCorner.Y - 40f)); } } base.OnEnter(); }