public EscapeMenu(Game1 game, AssetManager assetManager, TeamSelectionMenu teamMenu) : base(game, assetManager) { _lblHeader.Text = "Game Menu"; _lBox.Add("Resume Game"); _lBox.Add("Switch Team"); _lBox.Add("Leave Match"); _lBox.Add("Close Game"); _teamMenu = teamMenu; }
public GameUI(Game1 Game, AssetManager assetManager) { _assetManager = assetManager; _game = Game; _font = _assetManager.FontLib["SegoeUI"]; _healthPos = new Vector2(660, 500); _ammoPos = new Vector2(660, 520); _scorePos = new Vector2(700, 10); _teamMenu = new TeamSelectionMenu(_game, assetManager); _escMenu = new EscapeMenu(_game, assetManager, _teamMenu); _endGame = new EndGameMenu(_game, assetManager); _playerListPos = Vector2.Zero; _initDone = false; _teamMenu.Close(); _escMenu.Close(); }