public void PlayRound() { Console.Clear(); Console.WriteLine("Round " + Round + "!"); Thread.Sleep(1000); Console.Clear(); playerOne.SelectHandState(); Console.Clear(); Thread.Sleep(500); opponent.SelectHandState(); Console.Clear(); Thread.Sleep(500); Shoot321(); Console.WriteLine(playerOne.name + " chose " + playerOne.gesture.name + " and " + opponent.name + " chose " + opponent.gesture.name); Console.WriteLine(); Thread.Sleep(2000); }