public Bullet(Vector2 position, Vector2 velocity) : base(3) { Position = position; ellipseShape = new Ellipse(0, 0, 3, 3); m_Velocity = velocity; m_BulletStyleSheet = new BulletStyleSheet(); }
public Bullet(IVector <T> position, IVector <T> Velocity) : base(3) { Position = position; m_Shape = new Ellipse <T>(0, 0, 3, 3); m_Velocity = Velocity; m_BulletStyleSheet = new BulletStyleSheet <T>(); }