//constructor public Battlefield() { Console.WriteLine("Welcome to Robots vs Dinosaurs! You choose which dinosaurs to spawn in attempt to defeat the robots!"); herd = new Herd(); fleet = new Fleet(); Console.ReadLine(); RepeatAttackRounds(); AnnounceGameWinner(); }
public void StartGame() { Console.WriteLine("Welcome to Robots Vs Dinosaurs!"); Console.WriteLine("Would you like to play as the Robots or Dinosaurs?"); Console.WriteLine("1. Robots"); Console.WriteLine("2. Dinosaurs"); Console.WriteLine("3. Exit Game"); string userInput = Console.ReadLine(); switch (userInput) { case "1": player = "Robot"; playerTeam = "Fleet"; playAsRobot = true; computer = "Dinosaur"; computerTeam = "Herd"; fleet = CreateRobots(); herd = CreateDinosaurs(); ArmRobots(); RunGame(); Console.Clear(); break; case "2": player = "Dinosaur"; playerTeam = "Herd"; playAsRobot = true; computer = "Robot"; computerTeam = "Fleet"; fleet = CreateRobots(); herd = CreateDinosaurs(); ArmComputerRobots(); RunGame(); Console.Clear(); break; case "3": Environment.Exit(0); break; default: RunGame(); break; } }