//Random rand; for later gameplay enhancment public Battlefield() { // Game Initialization bedRock = new Herd(); rebel = new Fleet(); attackEnergy = 10; attack = new Dinoattack(); }
public void AddDinoAttack() { dinoAttackArray[0] = new Dinoattack("Crane Kick", 2.0); dinoAttackArray[1] = new Dinoattack("Kung Fu Grip", 0.5); dinoAttackArray[2] = new Dinoattack("Camel Clutch", 1.25); }