コード例 #1
0
ファイル: CollisionSystem.cs プロジェクト: jturp/RivalAI
        public CollisionSystem(IMyRemoteControl remoteControl, AutoPilotSystem autoPilot)
        {
            if (remoteControl == null || !MyAPIGateway.Entities.Exist(remoteControl?.SlimBlock?.CubeGrid))
            {
                return;
            }

            UseCollisionDetection = true;

            RemoteControl = remoteControl;
            Matrix        = MatrixD.Identity;
            Velocity      = Vector3D.Zero;
            Owner         = 0;

            AutoPilot = autoPilot;

            VelocityResult = new CollisionResult(this, Direction.None);
            TargetResult   = new CollisionResult(this, Direction.None);
            ForwardResult  = new CollisionResult(this, Direction.Forward);
            BackwardResult = new CollisionResult(this, Direction.Backward);
            UpResult       = new CollisionResult(this, Direction.Up);
            DownResult     = new CollisionResult(this, Direction.Down);
            LeftResult     = new CollisionResult(this, Direction.Left);
            RightResult    = new CollisionResult(this, Direction.Right);
        }