public static void CreateGame() { InitializeBoard(); AssignStartingPlayer(); MenuBuilder.GameSetupOptions(); //Move these to a new method depening on gamesetup option BoardPopulator.SelectTerritories(); BoardPopulator.DeployArmies(); }
public override void CreateGame() { InitializeBoard(); AssignStartingPlayer(); BoardPopulator.SelectTerritories(); BoardPopulator.DeployArmies(); var play = new PlayerTurn(); play.GamePlay(); }